Portal 2

Portal 2

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Reconstructed - 15.2 [#BEEMOD]
   
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File Size
Posted
Updated
12.692 MB
2 Feb, 2018 @ 3:38pm
6 Aug, 2022 @ 2:59pm
7 Change Notes ( view )

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Reconstructed - 15.2 [#BEEMOD]

In 1 collection by Testsubject276
Reconstructed [#BEEMOD]
19 items
Description
Issues:

- Unstationary Scaffold does not activate immediately.

- It's possible to use the Unstationary Scaffold Pistion Emitters as platforms to get to the exit, in the original, they push players off.

- Due to issues with BEEMOD, this chamber is cut into parts, other parts of the chamber will be released separately.

- Some Antlines are missing.



Updates:

[2/3/18]

- Added Surface Marker.



[2/8/18]

- Connected the Exit to the High Energy Pellet Catcher to avoid the player skipping part of the puzzle.



[8/3/22]

- Replaced Full Windows with a Closed Solid Field.

- Replaced Surface Markers with Half Walls due to the item not showing up when rendering chamber.

- Added Trigger Autosave to floor of chamber in event of vaporization or drowning.



[8/6/22]

- Added additional tile detailing.



THIS CHAMBER SERIES USES #BEEMOD ELEMENTS.