Starbound

Starbound

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Star Wars Mechs
   
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21 jan, 2018 @ 16:38
24 jan, 2018 @ 21:46
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Star Wars Mechs

I 1 samling av darkhero62
DarkHero62Starboundexperience
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Star Wars walker heads for mech bodies to give the mechs more of a Star Wars feeling.
Great with the star wars community mod.

Includes 7 mech bodys
ATRT: all terrain recon transport able to be made as soon as you can access the mech crafting table.
ATST: all terrain scout transport is unlocked with the simple mech blueprint.
Tie Fighter: unlocked from the simple mech blueprint.
ATAT: all terrain armored transport is unlocked with the hightech mech blueprint.
Tie Interceptor: unlocked from the hightech mech blueprint
ATM6: all terrain megacalibur six is unlocked with the experimental mech blueprint.
Tie Superiority Fighter: (the new order tie fighter) unlocked from the experimental mech blueprint.

Also includes two levels of invisible boosters, invisible legs, and ship blasters (invisible but shoot red plasma), unlocked with simple and high tech blueprints.

The invisible legs look really wierd walking but look like you are flying a ship through space.

this is my first mod for starbound hope it works well if you find any bugs let me know.
25 kommentarer
Peanut butter and jelly sandwich 22 feb, 2021 @ 16:38 
THIS MOD IS SOO GREAT
BlueSox 2 feb, 2020 @ 9:44 
wwwWWWOOOOOHHHhhhhhwwww
VOSA 1 jul, 2019 @ 3:13 
Amazing mod!Mech is really a fantastic part in the game. I find that the modularmech I spawned via "/spawnvehicle" can't move,could you tell me how to solve it please?
Jon 7 maj, 2019 @ 11:57 
Is this mod compatible with the latest starbound update?
test 4 jun, 2018 @ 8:22 
hey, your mod gives me
[17:45:01.525] [Error] Could not apply patch from file /items/active/randomblueprint/mechblueprint5.activeitem.patch in source: /home/ivan/.steam/steam/steamapps/workshop/content/211820/1277644233/contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Index 1 out of range in pathApply("/recipes/1/-")

Not sure how it affects game but this exists in log
williamcll 3 maj, 2018 @ 5:09 
Is this multiplayer compatible?
HLFlare 11 apr, 2018 @ 18:38 
TIE Fighters are also kinda big, I can't imagine landing wrong in one.... Rolling would be a bit fun. lol Still, I love this mod, walkers ftw. lol
projectmayhem 13 mar, 2018 @ 14:36 
TIE Fighter looks awesome
Kell the Hobo 22 feb, 2018 @ 20:02 
that is good too
Eshminima 22 feb, 2018 @ 9:46 
what about the AT-ST