Total War: WARHAMMER II

Total War: WARHAMMER II

2,528 ratings
GCCM: Settlement Pack 01 [INCLUDED IN MAIN MOD]
   
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File Size
Posted
Updated
847.092 MB
18 Jan, 2018 @ 9:40am
28 Apr, 2019 @ 9:04am
9 Change Notes ( view )

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GCCM: Settlement Pack 01 [INCLUDED IN MAIN MOD]

Description
INCLUDED IN MAIN MOD
This mod is now included in the main mod. I'm leaving it up just in case, but you should NOT be subscribed to this mod anymore with the latest version of GCCM.


Settlement Pack 01
The moment has finally arrived.. the mod has grown too big for just a single pack. So we have released the first settlement pack!

The steam workshop has a file size limit, which means that we have to split up the mod into multiple pieces once the mod grows too large. This is the first of these pieces. We will try to limit the amount of mods as much as possible, but we don't really have any choice at the moment.

On it's own this mod does not do anything, you NEED to get the main GCCM mod, which you can find here.

GCCM adds custom maps to the Mortal Empires and Vortex campaigns, you can read more about that on the main page.

We have also added seven new maps in this update.









Troubleshooting
If you're having issues with the mod please, first try the following:
  • Make sure you're subscribed to the main mod, settlement pack 01 & 02 & the asset pack
  • Resubscribe if you haven't tried that yet
Then answer these questions:
  • Which settlement was it?
  • Did this happen on Mortal Empires or Vortex Campaign?
  • Which race was defending & which race was defending?
  • Were you defending or attacking?
  • Did either side have reinforcements?
  • Was it a walled or unwalled settlement battle?
  • When did it crash, exactly?
  • Did it show a battle preview before crashing?

Patreon
GCCM is fundamentally a colabarative project, where we incorporate the maps of many different creators into the campaign. The discord channel has been a great way for all of us to share our individual WIP maps and get feedback, and we want to use the GCCM project to help grow TWW's map making community. This is part of the reason that we started the GCCM Patreon, which we want to use to create competitions in order to incentivise and reward map makers.

You can find the patreon here:
https://www.patreon.com/GCCM.


Oh, and don't forget to click like etc. if you like making us feel good about ourselves.
Popular Discussions View All (2)
1
13 May, 2019 @ 5:14pm
Do we still need to use the alternate version or is it now working fine :D ?
✠Baron Von Dorf✠ (SF9912)
0
13 Feb, 2019 @ 9:48pm
Void map bug?
Wolf King
582 Comments
lord commander leon 17 Feb, 2021 @ 12:03pm 
update this plz:steamthumbsup:
xpldrox 19 May, 2020 @ 10:08am 
Read the damn description people!

"This mod is now included in the main mod. I'm leaving it up just in case, but you should NOT be subscribed to this mod anymore with the latest version of GCCM."
[LONG] Talisman 9 Apr, 2020 @ 7:04pm 
update this plz
Barbarossa 12 Mar, 2020 @ 11:58pm 
karak eight peaks ???
Madam Modesta 17 Jan, 2020 @ 4:28pm 
Fort Soll seems to be breaking for me - not sure if it's a part of this pack or another, but a shame :(. Loving what does work.
Benouyt 7 Jan, 2020 @ 6:25am 
Does the defense building and level of a city become useless then with unique siege map ?
apalamen 26 Nov, 2019 @ 7:43pm 
I dunno. Half these maps are hard to play on Single player. Pathing on Elf Kingdoms is bad. Camera goes up and down just moving a few inches on the desktop. Sorry. Unsubscribing.
ras1116 16 Nov, 2019 @ 11:35pm 
update this pls!
李寻欢 10 Nov, 2019 @ 9:29am 
快升级啊老大!
Light-hero 23 Sep, 2019 @ 5:44am 
Can't you use the link for the BETA mod?