Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (9)
8 Ages Of Pace
Created by Olleus
As you might have noticed, this mod has not been updated to deal with either expansion packs. I have had no interest in Civilization 6 for a while, and do not imagine I will be getting back into it. Therefore, I will not be updating this or other mods for ...
Caps Lock
Created by beezany
Caps Lock 0.9.5 Starting plot improvements Caps Lock improves the rules for selecting starting locations. The game rates each potential starting plot for factors like distance from other civilizations, nearby luxury resources, and access to fresh water. Th...
Resourceful
Created by Amatheria
IMPORTANT: Due to several issues regarding updates, I had to make a new mod in order to continue improving it. I maintain this one for anyone who still has saved games, and I won't delete it, so you can use it. But if you want more resources, please subscr...
R.E.D. Modpack
Created by Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : http://gtm.steamproxy.vip...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Better Civilization Icons
Created by janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Great Wall tile improvement
Allows the Great Wall tile improvement to be built on tiles with woods and rainforest. Ranged units with the Garrison-promotion will be boosted when standing on a tile with a Great Wall (the promotion originally gives +10 ranged strength when standing in a...
TCS Improved Water Yields
Created by thecrazyscotsman
This mod overhauls how the Harbor and its buildings work. Philosophy The design philosophy behind this mod is threefold: To make coastal cities or cities with many sea tiles more balanced. To reward careful district planning. To reward investment over time...