Tabletop Simulator

Tabletop Simulator

94 ratings
Sub Terra Full (All Expansions)
   
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Number of Players: 1, 2, 3, 4
File Size
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500.367 KB
31 Dec, 2017 @ 7:21am
31 Dec, 2022 @ 2:19am
10 Change Notes ( view )

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Sub Terra Full (All Expansions)

Description
Sub Terra is a team-based push-your-luck game by Inside the Box Board Games. Together, you'll decide what risks are worth taking and when. The caves is a dangerous place - no matter how well you plan, things WILL go wrong, and your survival depends on how well you react to unforeseen circumstances.



Sub Terra's Kickstarter Page.

RULEBOOK (pdf)[drive.google.com]

YOUR OBJECTIVE: Escape the cave before you run out of time.
1) CAVERS: Everyone picks a caver, and gives that caver 3 health points. There are eight characters to choose from in Sub Terra - each has unique abilities that change how they play.



2) TILES: Cavers begin the game on the START TILE. You're all trying to get to the EXIT TILE, which is near the bottom of the TILE STACK.



3) ACTIONS: Every round, each caver has two action points to spend (and can risk a health point for a third)

The basic actions are:

  • Reveal (Flip the top tile of the stack and place it a gap next to your current location)
  • Move (Move to an adjacent connected tile)
  • Explore (Reveal a tile, then immediately Move onto it. Faster, but riskier!)
  • Heal (You or another caver on your tile regains one health point)
  • Run (Move three times)



Together, you must place tiles as quickly as possible while not getting too spread out. Why not run off by yourself? Well…

4) HAZARDS: At the end of each round, resolve the top card of the HAZARD DECK. Each affects a certain type of tile: cavers on those tiles will lose health, and the tile may become harder to traverse. For example, GAS hurts cavers on GAS TILES a medium amount, whereas a FLOOD hurts those on WATER TILES only a little but makes the tile twice as costly to enter in the future.



If you lose all your health points, you fall UNCONSCIOUS - you're unable to take further actions until another caver reaches your tile and HEALS you. If a friend is nearby, this won't take long. If you've strayed too far down a side passage, it might take some time to reach you. Why does that matter? Well…



5) RUNNING OUT OF TIME: When the hazard deck runs out of cards, your flashlights are nearly out of power: instead of resolving a card, each caver has a chance of getting lost in the darkness forever. Turns are precious - time spent rescuing fallen cavers or backtracking through difficult passages is time you'd rather spend uncovering more tiles and getting closer to the exit.



6) HORRORS: You're not alone down here. Some hazard cards can spawn...things...which will relentlessly hunt you down. If they catch you, you'll immediately lose all health points and fall unconscious. If you try to fight them, you will die. RUN.



7) MORE STUFF: Sub Terra also contains: cave-ins, squeezes, ledges, slides, ropes, rough treacherous terrain, tremors, dynamite, cave diving, "geology" and soul-crushing despair

(soul-crushing despair supplied separately)



63 Comments
TTBeNnI 2 Jun @ 2:59am 
Thanks so much for this game.
When I load the game, I get an custom model error with the url: http://pastebin.com/raw.php?i=zHkSpspZ
JBI 17 Jul, 2024 @ 3:02pm 
https://gyazo.com/fc4c8ad31d15619745ef36b7860e34a8

this showsup when i launch the mod
JBI 17 Jul, 2024 @ 3:00pm 
Hi im trying to use this expansion but some tiles and tokens images are not charging could someone tell me which mods i may be missing, i have all mods for sub terra by this creator
Midnighttales 8 Jun, 2024 @ 3:24am 
Hi, I can't see a colour for the Mercenary role. Any tips for troubleshooting?
Thank you very much for making this! Super stellar! :steamthumbsup:
Mint 25 Nov, 2023 @ 2:05pm 
one expansion is missing the incubation
Frate 19 Nov, 2023 @ 1:04pm 
Fantastic job with this. Have been trying to find a physical copy of this for a while now with no luck. Played with my gf and son last night and had a blast!
DarthNuts 27 Jun, 2023 @ 12:32pm 
Thank you very much!
HINK  [author] 25 Jun, 2023 @ 1:54am 
I believe dust is the fog that activates by switching states on the Fog token. I did not use White and Yellow lights in this mod, though I know what you are talking about. It's the yellow and white spheres from this mod:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2554037089

You will also find fog there.
DarthNuts 24 Jun, 2023 @ 12:08pm 
Thanks. i'm looking for assets to fix another mod. Also maybe do you know, where i can find these files?
dust.unity3d
light-white.unity3d
light-yellow.unity3d
HINK  [author] 24 Jun, 2023 @ 8:52am 
This error was already fixed in december. If you still experience it, you are using a copy of an older version. Just load the workshop verison and it will be fine.

The asset is http://cloud-3.steamusercontent.com/ugc/5072773634768505072/6A4AB01DE0AF20CF8CA43E4BD99B422521B12B32/