Medieval Engineers

Medieval Engineers

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Rebalance - Ores and Clay
   
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Type: Mod
Mod category: script, other
Version: 0.6
File Size
Posted
192.412 KB
30 Dec, 2017 @ 12:56pm
1 Change Note ( view )

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Rebalance - Ores and Clay

Description
These are a couple of recipe tweaks I've made to re-balance the use of metals & Clay.

Changes:

Smelting ingots now requires 1 ore per craft, down from 5.
Same for the ground down metals from the ore crusher mods:

Manual Ore Crusher (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1138947228)
Windmill-Powered Ore Crusher (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1208898090)

Charcoal will now give you 6 items per burnt log, and I've slightly reduced the crafting time.

Resource requirements to craft clay jugs have been reduced from 10 clay to 5.
Clay roof tiles now craft 20 items instead of 10, for 5 clay.

This mod requires having the ore crusher mods installed, or it will crash.
8 Comments
king97killer 23 Nov, 2020 @ 3:23pm 
can we get this working again
Princess Lizzyroo 15 Jul, 2019 @ 12:17pm 
Can this be updated? Please
dischord 19 Feb, 2019 @ 2:21pm 
curious..will you be updating this for the latest version of ME, as atm it not compatible and OMG 5 ore for one ingot is a pain ;p
Overwatch 10 Jul, 2018 @ 3:53pm 
Epic!:steamhappy:
Cerbrus  [author] 7 Jan, 2018 @ 7:52am 
@sonicthe: I see your point, but I think that would make the difference between crushed (1 or -> 2 metal) and not crushed (2 ore -> 1 metal) too large. In the end, it's all molten down any way ;-)

Thanks for your feedback and support, though!
sonicthe 7 Jan, 2018 @ 7:25am 
2 ores per ingot. Once crushed, much of the dross could be removed, so 1 to 1 for crushed ores doesn't seem as over-powered.

BTW, I wasn't necessarily suggesting you should change anything, just making a comment. It definitely makes it easier to make metal stuff. And makes tile roofs practical.

All in all, I like this mod. Thanks!!
Cerbrus  [author] 7 Jan, 2018 @ 7:12am 
@sonicthe: You mean 2 ores per 1 ingot, or 2 crushed ores per 1 ingot?
sonicthe 4 Jan, 2018 @ 8:32am 
Not sure that 1 ore per ingot makes logical sense, but definitely better than 5!! I would probable use 2, if I were writing this mod, but all the other changes make lots of sense. Thanks for this!!