Portal 2

Portal 2

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The Crystalight maps
   
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Description
Those are maps that are created by me (TheGoldNinja101) only related with Crystalight Chambers. Crystalight is the more advanced looking test chambers, Like Red cubes = Red buttons and Blue cubes = Blue buttons. I promise, the thirdperson button will always be the blue hand button.

I will think more "Advanced Test Parts" later.
Currently:
  • Thirdperson Button - Toggle Thirdperson/Firstperson. Blue Button
  • Colored cubes and buttons - Press the Weighted Button with the same color of the cube.
  • Ghost Cube - Light Green Cubes that spawn and still can be picked up if a certain button is pressed, which is if the button is deactivated, the cube fizzles. Updates: *
  • Pro Challenges - Only for the Mastery players gets a secret completion text after finshing a map and completing a challenge. Only 1 Yellow Button per map and it displays a pro challenge.
  • Challenger Crystalight Maps (WIP) - 1 chamber, Few challenges, including a Pro Challenge. Get at least half challenges OR a pro completed, You win, otherwise, You'd restart the whole map. Only 4 red buttons can be found per red Crystalight chambers. No Autosaves, and Entrance Door will close anytime you enter a Chamber. Scrapped because it sounds a bit tedious.
  • Draw UI Button - Orange Button to toggle the visibility of your UI. Located in transition rooms
  • Draw Portal Ghosting Button - Purple Button to toggle the visibility where the marked locations of your portals behind stuff. Located in transition rooms.
  • Thanos Cube - The purple companion cube is harder to use. It fizzles when you bump onto it or when you stop carrying the cube.
  • Gravity Cube - This is the cube that the gravity seemingly is odd. Gravity Laser Redirectional cubes' gravity is not simply as the regular Gravity cube type, but to where it's facing
Note: If you ever see Blue Errors, just Install BEE2[github.com]. It will fix this up. I won't use anything from BEE2 after the Crystalight Science: Chambers 3-6

Further Updates:
11/11/2020 - Ghost Cube spawns will no longer have this Sendificator Cube Model from BEE2, but will be replaced with a vacuum cube model. and the cube itself will be transparent and will NOT fizzle when deactivated.
11/13/2020 (Details) - Planned the crystal blue fog with contrasting bloom, like you were in a Crystaline dream. Light strips are planned to be updated so there's a detailed glass layer and the light part looking so bright, and the fun part is they're WAY more detailed than the last 6 chambers.
11/13/2020 (Elements) - Planned to add more cube and test elements to the series
Items (3)
The Crystalight Science: First hammer map
Created by TheGoldNinja101
It's a changed version of Portal 1, Chambers 1-3. It's the first hammer map I've published. I even added a Third Person Shoulder mode, Press a blue hand button. You don't have to press that button, you may play first person mode. It can also toggle thirdpe...
Crystalight Science: Chambers 4-6
Created by TheGoldNinja101
My second map published. Yes, I know the Title is so small. Pro Challenge: 6 portals max New! Ghost Cubes = Leave the switch active to have the cube to exist....
Crystalight Science: Chambers 7 to 9
Created by TheGoldNinja101
Ths series of a remake version of Portal 1 continues, however, some elements are replaced with special cubes. Those cubes are new in development. Special Cubes used: 1 Directional Gravity Cube, 1 Pointing Gravity Cube, and 1 Thanos Cube Pro Challenge: Don'...
Popular Discussions View All (1)
1
15 Mar, 2021 @ 11:00pm
Would you want me to resume the development of this Series?
TheGoldNinja101