Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civics Tree Research Labs
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
1.199 KB
21 Nov, 2017 @ 12:33am
8 Feb, 2021 @ 6:26pm
2 Change Notes ( view )

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Civics Tree Research Labs

Description
This mod changes Research Labs to unlock with Ideology in the civics tree, rather than Chemistry in the tech tree. This mirrors how Broadcast Centers require Radio in the tech tree, and is ideal for players who want there to be more challenge in pursuing science-heavy empires, as there will be some punishment for neglecting culture completely. For balanced empires, research labs should still unlock at about the same time, as the unlock has been changed from a late modern tech to a late modern civic.

This mod should be compatible with all other mods unless they remove the Ideology civic.
3 Comments
Geometrical 565 24 Apr, 2024 @ 1:45pm 
A small, but effective change. Now I actually have to use the civics tree
ELLIOTTCABLE on Discord 22 May, 2022 @ 10:50am 
Ahhah, that's a fantastic transliteration
YourFriendJohnny 6 Apr, 2019 @ 1:58am 
Ochen xopowo