Portal 2

Portal 2

58 ratings
The New Test - Part 1
   
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12.285 MB
5 Nov, 2017 @ 4:17am
17 Aug, 2018 @ 1:22pm
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The New Test - Part 1

Description
In this test series you play as a clone of Chell trying to escape the facility. Neither Chell nor the AI knows you are a clone. You wake up in a small room with a new AI using you as his test subject. All she remembers is that she was pulled back into the fac
3 Comments
joshjh2002  [author] 28 Nov, 2018 @ 8:35am 
Thanks for your advice, I'll make sure to incorporate some of these in my next map (PT 5)
Λvery 27 Nov, 2018 @ 8:55pm 
The walls are also pretty bland. Spice things up with a variety of different textures! Really makes a difference.

And again, for the final puzzle using the cube to jump, use a 64 texture instead of a 128. Looks really strange having it cutoff midway.

Maybe also spice up the lighting with some observation rooms and different colours lights. (Like warm and cool)

I can't think of anything else, but I'm going to go and play Part 2 and 3 as well. Expect some more feedback there as well. Anyways, good luck!

(2/2)
Λvery 27 Nov, 2018 @ 8:55pm 
It's alright I suppose. The cube dropper in the first room wasn't flush with the ceiling. (Also clipping into the walls)
The buttons don't have bases, the indicator lights shouldn't touch the lines on the walls/floors. And Portal 2 doesn't use the checkmark frames anymore.
Oh! And by the lights in the first room, use a 64 texture instead of the 128 one. It'll look better.

I also found it a bit strange that the player starts in a room instead of an elevator. The glass in the second room appears to use brushwork and not a model, which I found a bit strange. And the buttons for the final puzzle don't have any indicator lights. (Not to mention the map suddenly ends after going through the door.

(1/2)