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Rapportera problem med översättningen
At some point, it would be interesting to have a read through ITN works as I think there's some really nice interfaces there.
Your other suggestions are very valid but I'm struggling to find much time for modding. RMRs are on the EoTech Vudu now because it was easy for me to do based on how I'd split the mesh for the mount. (It's the same mount as the S&B Ultra short which already has this.) The lower power S&B scopes use a different tube diameter hence different mount and it's not split for making it possible to swap in the RMR easily. Hence this would actually be a lot of work.
If I had time, I'd probably model one of the Wilcox Raptar models for built in range finding and thermal would be the last addition as I tend to think it's a bit over powered.
Suggestions:
• You probably have the best MWAL I’ve ever seen, make it compatible with ITN - Illuminate The Night.
• Also add RMRs to Schmidt & Bender optics.
• Add devices that allow the use of thermal vision as well as night vision.
• Add range finders in combination with the optics.
You should always be able to remove the clip on NVG as long as there is space in your inventory. It's quite large/heavy (900g I think as a guess off the top of my head) so you do need a bit of space in your inventory but you certainly don't need it to be empty.
I always wondered where those sights were.
(Fundamentally, you need to own the IP of what you upload.)
There's many better ways to make mod packs for units.
If you're new to this kind of thing, the easiest 2 are:
1. Make a Steam Collection of all the mods you want your group to use.
2. Make an Arma 3 Launcher Preset of the mods you want to use.
The 3rd option in some ways is the nicest but a little harder to set up:
3: make an 'empty' mod (a mod that contains no actual content) where you set all the other required workshop mods for your group as requirements in the workshop page for your empty mod. On loading this empty mod in the A3 launcher, everyone will be prompted to download and add all these mods marked as 'required' to the launcher.