Divinity: Original Sin 2

Divinity: Original Sin 2

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Runefest
   
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Type: Add-on
Game Mode: Story, GM
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1.744 MB
24 okt, 2017 @ 12:10
28 okt, 2017 @ 22:34
2 ändringsnotiser ( visa )

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Runefest

Beskrivning
This mod adds several new runes, including 3 new runes with 4 tiers, and 6 new one or two-tier runes. The new tiered runes include vampiric, piercing, and one more as a surprise. The single tiered runes have effects ranging from manipulating your AP recovery, start, and maximum in different ways, to affecting movement, even granting talents for a large penalty. These runes should appear throughout the world just like regular runes. Note that some rune effects are in the item description rather than in the standard rune effects section, since some effects (talents, particularly) aren't displayed in the rune effects, but they still function.

You can upgrade the 4-tier runes with the same standard recipe of two of the same size + pixie dust.

Icon by Lorc at game-icons.net.

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https://www.patreon.com/baardvaark
9 kommentarer
Unibot 4 nov, 2018 @ 13:36 
Is this mod obsolete, or you plan to update it to DE ?
killerproblem 29 jan, 2018 @ 13:05 
are there crafting recipes for these like the base game runes? i went through a full playthrugh and only ever found one gash rune, my new playthrough i'd like to have more than one med rune all 150 hour or so...
小四 10 jan, 2018 @ 10:34 
Still will not be synthesized…………
SibylSabiaTTV 3 nov, 2017 @ 14:38 
So.. There's a huge issue with the Parkour rune. ): It made it so that you perma-got The Pawn talent.. but then you'd go into the Respec Mirror and it'd give you a bunch more talent points. I only had 4 to spend (one extra off another mod) and he had.. 7. A big ol' whopping 7. At level 8.

We got rid of it but he still permanently had The Pawn, so I had to use CE to go in and get rid of it. We've removed the mod right now to avoid any issues.
Guilliman 31 okt, 2017 @ 10:05 
heya, some issue with crafting;
blood runes and gash runes combined with rune frames create "unknown" which doesn't appear in the bags, effectivly deleting the runes when you craft.
baardvaark  [skapare] 28 okt, 2017 @ 10:12 
@Seyren 'Denton' Windsor Okay thanks for letting me know.
Seyren 'D' Windsor 28 okt, 2017 @ 6:10 
Thought you should know that there's a rune called LOOT_Rune_Diversity_lesser. So far it's the only rune I found that doesn't have a proper name.
baardvaark  [skapare] 25 okt, 2017 @ 8:32 
Thank you for the kind words. Epic Encounters was made by Ameranth and Elric, though I did make a minor contribution with weapon modifiers.
Seyren 'D' Windsor 25 okt, 2017 @ 2:57 
Thank you for the hard work. Almost every mod you've worked on has been essential to my playthrough of the game. I believe you were also involved in Original Sin's Epic Encounter, another terrific mod that revitalised the game over and over, and I am glad you are doing the same for its sequel.