Stellaris

Stellaris

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Mass Effect Species Pack - Expanded Edition
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File Size
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74.234 MB
18 Oct, 2017 @ 2:20am
18 Mar, 2023 @ 7:13am
30 Change Notes ( view )

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Mass Effect Species Pack - Expanded Edition

In 1 collection by LostInACave
Mass Effect Collection
8 items
Description
Mass Effect Species Pack - Expanded Edition is designed to be a light weight Mass Effect species pack based on the work of VJ with some additional extras.

This is not an official Mass Effect Civilizations mod. It is a little project by me to consolidate various Mass Effect mods into one simple download. Some of the features of this mod, may of course, make their way into future MEC projects but that is not a guarantee.



» 40 Mass Effect flags in Gold and Silver versions.
» Namelists for Humans, Turians, Quarians, Salarians, Krogan and Batarians.
» Home Systems for Humans, Turians, Quarians, Salarians, Krogran, Batarians, Volus, Elcor, Hanar and Rachni.

For further details check out the Full Feature Log in the Discussions tab.

NOTE: The new home clusters do include new systems to improve balance, but some will prove easier than others. This is a design choice on my part. Broadly speaking, the major Mass Effect species will have an easier starting position than the minor species.

» Pre-Scripted Empires NOT included.



Be sure to check out other mods by Team Nessassity & LostInACave

Especially our other Mass Effect mods!

» Mass Effect Civilisations - The Asari
» Mass Effect Civilisations - Mass Relays
» Mass Effect Civilizations - Expanded Universe



» This mod is NOT Achievement compatible.

» Do NOT use other Mass Effect Species/Theme Packs in conjunction with this mod. It will likely result in stability issues for your game.

» This mod is compatible with Real Space, Planetary Diversity and Immersive Galaxy. However, the full effects of those mods are unlikely to be noticed in any System associated with MESP: Expanded Edition.
» This mod is compatible with More Events Mod and other event mods.
Popular Discussions View All (3)
1
1
29 Aug, 2021 @ 8:34am
PINNED: Full Feature Log
LostInACave
0
21 Aug, 2021 @ 6:13am
PINNED: Bug Reports
LostInACave
0
21 Aug, 2021 @ 6:13am
PINNED: Suggestions
LostInACave
112 Comments
SharkNFur 10 Aug @ 12:15pm 
Just wanted to inform you that I’ve updated this to align with the current file structure. I’ve also resolved the localization issue and reintroduced the Asari and Cerberus.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3306099100
NinjaYang569 31 Jul @ 9:16pm 
Please Update this is one of my favorite species mods and the species don't show up right now.
bascott83 29 May @ 1:26pm 
Please update for 3.12 I use this mod a lot.
Nederbörd 24 May @ 12:10am 
The portraits are no longer showing up ever since The Machine Age update. This has been happening to most other portrait mods as well, apparently something to do with Paradox reorganizing the species/portrait system.

Is there any chance you could update it in the near future? As it is now, the portraits are sadly inaccessible.
๖ۜPetero48 21 May @ 4:26am 
Update? Pls
LostInACave  [author] 17 Mar @ 1:36am 
That is entirely your prerogative.

Included in this mod are also custom name lists and home systems for each major species, not just the ones with portraits.
This was born out of the discontinuation of the Mass Effect Species Pack by VJ - I have not really gone beyond that original mod.
Sonny Crocket 16 Mar @ 2:11pm 
If so , why use this mod over "mass effect ultimate species"?
Sonny Crocket 16 Mar @ 1:26pm 
I am only seeing 4 portraits included in this mod, and one is human. Am I missing something? all i see is Quarian, Taurian, and Salarian, Human.
Ant 26 Dec, 2023 @ 8:55am 
geth?
Brant-Flir 16 Dec, 2023 @ 5:07pm 
CTD on start up of game for me with this one. Great mod, I really loved the starting clusters rather than just planets.