Serious Sam's Bogus Detour

Serious Sam's Bogus Detour

Not enough ratings
Ultimate Solace: Project Nightfall [ALPHA]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
31.668 MB
10 Oct, 2017 @ 3:27pm
4 Jan, 2018 @ 7:27pm
5 Change Notes ( view )

Subscribe to download
Ultimate Solace: Project Nightfall [ALPHA]

Description
Note: This campaign is not finished yet. I intend to make several changes and improvements to the levels existing in this campaign as well as adding new levels. You can view the To-Do List here: http://gtm.steamproxy.vip/workshop/filedetails/discussion/1164997843/1489987634021777867/

A Campaign Goldfreak made while he was learning how to use the editor. This campaign is intended to be 4 Episodes long and should support up to 4 players in co-op. Campaign also uses only the assets included in the editor along with some custom sounds and music. Current Episodes available: 3/4.

Ultimate Solace: Project Nightfall is a top-down spinoff of the Third-Person RPG/Shooter series, Ultimate Solace. In this spinoff, you take the role of 18 Year-old Mike DeKale. You're deep in the woods, alone, the sun is setting, and something is stalking you. Fight through the horrors plaguing the forest and find your way home.


Change Log: http://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/1164997843

Steam Group: https://gtm.steamproxy.vip/groups/goldgameg

Main Credits:
Goldfreak - Level Design, Writer, Voice Actor
Ticigame - Composed the soundtrack used for the in-game credits level (Will be added in Episode 4)
4 Comments
Aureate Eternal  [author] 9 Dec, 2019 @ 6:00pm 
Basically why I say this mod is bad (at least in its current state):
-The concept for the campaign changed drastically after I implemented the 2nd boss
-Most levels are about 25% of the intended size due to laziness
-The campaign was designed for a FPS not a top-down shooter
-Dialogue consists primarily of one-liners despite the idea being intended to be story-focused
-The mod was most likely released way too early
-Most of the current secrets are rather dumb
-While making the endgame and revisiting existing levels in the editor, I made little effort to fix or learn how to fix these mistakes

I know I can make it the mod it was meant to be, but this frankly isn't it chief. I'm contemplating remaking it from scratch on another engine... one that will allow it to be the story-rich pre-sequel horror shooter I was trying to make. More than that, I intend to expand upon the original plan. More levels, enemies, bosses, etc.
Fuqkass Bob 7 Dec, 2019 @ 7:06pm 
ey this is still good though
Aureate Eternal  [author] 28 Mar, 2019 @ 5:02pm 
So IDK if anyone really cares since this seems to basically be my own HDTF-like creation for my own little series but the project is basically dead. The fact that it seems to have turned into my own HDTF has just kinda sucked the will to work on this out of me at least until I can figure out all it is to figure out to make this into the mod it was supposed to be even if that means transitioning it to another game or even finding a way to make it a standalone game. Of course if I take either of those routes I will take extra time to make sure this gets the Cry-of-Fear-like style it intended to utilize.
Aureate Eternal  [author] 4 Nov, 2017 @ 7:40am 
Released an update today. Check the change log. http://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/1164997843