Total War: WARHAMMER II

Total War: WARHAMMER II

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Proper Combat Mod 2
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Tags: mod, Battle
File Size
Posted
Updated
951.298 KB
9 Oct, 2017 @ 12:55pm
19 Jul, 2021 @ 12:18am
19 Change Notes ( view )

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Proper Combat Mod 2

Description
Hello eveyone!

New game means new edition of Proper Combat mod!

This mod works around combat mechanics like morale, damage, fatigue etc. without changing base unit stats like melee attack or defence, meaning that it should be compatbile with many other mods like unit mods, upkeep, amount of men per squad etc.

What does this mod do? Long story short, it makes combat slower without making it slow for the sake of being slow. Battles are still fierce and dynamic but also allow for a bit more tactics and manouvers.


In case of specific changes, I don't like to give -25% to X and +5% to Y as changes are a bit more custom and due to how complicated current battle variables are often blunt values might be misleading. Just try it out and see if you like it :)

Changes:
-Reduced unit running speed
-Reduced melee weapon damage
-Reduced ranged damage slightly and increased reload time
-Reduced hit chance
-Towers are reworked and their range depends on the grade (In base game arrow tower has same range as cannon tower)
-Large changes to morale, losing a general, being attacked from rear brings much more impact on the troops (Fun fact, penalty for flanking does not work in TW games for few past titles, it is almost always also applied to frontal combat!)
-AI does not get additional morale bonuses from campaign difficulty so now it only gets them from battle difficulty
-Large changes to fatigue levels, now it take longer for units to get exhausted but also increases and reworks certain penalties for it.


Compatible with:
-All mods that don't change morale, fatigue or combat rules
-Unit submods provided they use same combat rules (If not they will still work but new units might be slightly stronger)

Incompatible with:
-Unit mods that change combat rules
-Battle mods
-Large overhauls (since they change combar related stuff)

If you enjoy my work, feel free to get me a beer at:
https://www.paypal.com/paypalme/kam2150
[www.paypal.com]
Popular Discussions View All (3)
7
17 Oct, 2017 @ 8:08am
A few questions...
Myshkin
3
15 Oct, 2017 @ 2:07pm
Edited your mod
Myshkin
0
11 Dec, 2020 @ 2:21pm
Is this mod abandoned?
Big Brain Boy
338 Comments
Carcino 28 Jan, 2022 @ 7:58am 
@kam2150 I really hope you plan to bring this awesome mod to Warhammer 3
Carcino 28 Jan, 2022 @ 7:57am 
@Batariel you likely have a mod conflict, balance is preserved pretty well with this and single entities actually perform slightly better
Batariel 24 Jan, 2022 @ 11:09am 
Is it just me or does this mod absolutely ruins the combat ? For example, My dragon god killed by one unit of Thunderers, or Dragon Knights do almost no charge damage.
Semiprogamer 30 Nov, 2021 @ 8:30pm 
Any difference between your mod and Romavictor's updated version at all?
Zaphod 21 Nov, 2021 @ 12:56pm 
Thanks for the info friend :lunar2019coolpig:
Stix_09 21 Nov, 2021 @ 10:14am 
Moral is additive, and various factors build to create a mass route. It also depends on type of units, some never route (unbreakable) or a very resistant to routing. (its complicated system, that takes experience to deciper)
best thing to do sub to wh assembly kit on steam and have a look at the DAVE (it has info on various table entries and give brief description of them). and search the modding discords *google that*
(also mouse over the moral stat in game and you can see some of these factors in play)
Zaphod 20 Nov, 2021 @ 9:00am 
Does anyone know which table(s) in kv_morale_tables dictates when a "mass route" occurs to an AI army? trying to see if I can solve the issue of the enemy armies mass routing within like 60 seconds of meeting my frontline...it is very anticlimactic lol.
hary.keogh 14 Nov, 2021 @ 4:17am 
Can it be added to the existing save? I want to upgrade combat in my ongoing campaign, don't want to restart if not necessary.
Stix_09 6 Nov, 2021 @ 2:13pm 
"Brutal Battles 2" mod is prob what u want
JeASSy 14 Oct, 2021 @ 12:02am 
Hello, is there a mod that speeds up the battle (reduces the number of lives and increases the attack power and accuracy)? I'm just tired of watching some Bestigor kill an infantryman for a minute.