Stellaris
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Colonize Everything 2.2
   
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20.494 MB
8 OCT 2017 a las 9:47
15 DIC 2018 a las 11:18
23 notas sobre cambios ( ver )

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Colonize Everything 2.2

En 3 colecciones creadas por Pode
Pre-FTL Players mods
13 artículos
Primitive Players Mods
19 artículos
Colonization mods
23 artículos
Descripción
This mod makes all rocky worlds, gas giants and asteroids in all systems colonizeable, at great expense to build, expand, and maintain. Just because you can settle them doesn't mean you should unless there's a compelling reason. Like the 50% bonus engineering researchers get from living in a dome on a damaged ringworld, for example.

The colonizeable icon takes precedence over the orbital deposits icon, so you'll have to order construction ships to build all the stations in a system using right click from the galaxy map. Early on when they need more careful management, you'll have to open a planet's features window and scroll thru looking for a deposit that doesn't affect the number of districts. Those deposits are automatically worked when the world is colonized.

Should be fully compatible with most everything.

Recommended for use with my Primitive Players or Pre-FTL Players mods, so you have someplace to expand to while you research FTL.


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163 comentarios
Pode  [autor] 23 AGO 2024 a las 18:23 
It didn't entirely work for 2.2, so I'd be stunned if it did.
infra-dan-accelerator unit 84725 22 AGO 2024 a las 15:17 
does this work with 3.12?
Bomb boy 15 JUL 2019 a las 17:55 
Please update 2.3
Davor 23 MAY 2019 a las 14:56 
Thank you for that Pode. I hope all goes well for you. I know real life issues can be about. Thank you for taking the time to communicate with us. It is greatly appreciated.

Hope all goes well for you.
Pode  [autor] 23 MAY 2019 a las 5:02 
In meantime I'd flagged a mod called Habitat that let you build mini habitats everywhere as one to look into.
Pode  [autor] 23 MAY 2019 a las 5:01 
It's on the shelf while I deal with real life issues, but I'm a huge Pdox fan and MoO2 was the first PC game I bought. I'll be back to Stellaris modding sooner or later
Davor 22 MAY 2019 a las 22:13 
Thank you so much for the reply. I wasn't sure so that is why I said that since I read all 16 pages and no comment of this was mentioned. Just wanted to let you know, just in case you didn't know or if the mod was still being worked on.

:)

Pode  [autor] 22 MAY 2019 a las 18:52 
It's profoundly out of date, so probably something else broke, but that def was not the design intent.
Davor 21 MAY 2019 a las 16:36 
Not sure if this was mentioned or not, but for some reason when I activate this mod, there are no mineral resources in the game. Is this normal? I see everything else but minerals.
kolokommouna 10 FEB 2019 a las 7:25 
can you make this compatible with The Belt (V2.2) so that the normal asteroids are actually spawned?