Stellaris

Stellaris

78 ratings
Colonize Everything 2.2
   
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File Size
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20.494 MB
8 Oct, 2017 @ 9:47am
15 Dec, 2018 @ 11:18am
23 Change Notes ( view )

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Colonize Everything 2.2

In 3 collections by Pode
Pre-FTL Players mods
13 items
Primitive Players Mods
19 items
Colonization mods
23 items
Description
This mod makes all rocky worlds, gas giants and asteroids in all systems colonizeable, at great expense to build, expand, and maintain. Just because you can settle them doesn't mean you should unless there's a compelling reason. Like the 50% bonus engineering researchers get from living in a dome on a damaged ringworld, for example.

The colonizeable icon takes precedence over the orbital deposits icon, so you'll have to order construction ships to build all the stations in a system using right click from the galaxy map. Early on when they need more careful management, you'll have to open a planet's features window and scroll thru looking for a deposit that doesn't affect the number of districts. Those deposits are automatically worked when the world is colonized.

Should be fully compatible with most everything.

Recommended for use with my Primitive Players or Pre-FTL Players mods, so you have someplace to expand to while you research FTL.


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163 Comments
Pode  [author] 23 Aug, 2024 @ 6:23pm 
It didn't entirely work for 2.2, so I'd be stunned if it did.
infra-dan-accelerator unit 84725 22 Aug, 2024 @ 3:17pm 
does this work with 3.12?
Bomb boy 15 Jul, 2019 @ 5:55pm 
Please update 2.3
Davor 23 May, 2019 @ 2:56pm 
Thank you for that Pode. I hope all goes well for you. I know real life issues can be about. Thank you for taking the time to communicate with us. It is greatly appreciated.

Hope all goes well for you.
Pode  [author] 23 May, 2019 @ 5:02am 
In meantime I'd flagged a mod called Habitat that let you build mini habitats everywhere as one to look into.
Pode  [author] 23 May, 2019 @ 5:01am 
It's on the shelf while I deal with real life issues, but I'm a huge Pdox fan and MoO2 was the first PC game I bought. I'll be back to Stellaris modding sooner or later
Davor 22 May, 2019 @ 10:13pm 
Thank you so much for the reply. I wasn't sure so that is why I said that since I read all 16 pages and no comment of this was mentioned. Just wanted to let you know, just in case you didn't know or if the mod was still being worked on.

:)

Pode  [author] 22 May, 2019 @ 6:52pm 
It's profoundly out of date, so probably something else broke, but that def was not the design intent.
Davor 21 May, 2019 @ 4:36pm 
Not sure if this was mentioned or not, but for some reason when I activate this mod, there are no mineral resources in the game. Is this normal? I see everything else but minerals.
kolokommouna 10 Feb, 2019 @ 7:25am 
can you make this compatible with The Belt (V2.2) so that the normal asteroids are actually spawned?