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'army_destruction_alliance_strength_ratio' or 'army_destruction_enemy_strength_ratio' is the point at which 'ume_concerned_army_destruction' would kick into effect. So once the army falls below that ratio then it goes into effect.
I've also been told 'army_destruction_alliance_strength_ratio' & 'army_destruction_enemy_strength_ratio' have a considerable effect but again don't want to mess with that just yet.
At any rate, thanks again for giving me more clarity of this. I am now, out of pure curiosity, see what a battle is like if I set the army loss penalty to 0
Then I lowered the penalty for the AI's general dying/fleeing in 'ume_concerned_general_dead_ai' (and related). My reasoning here is that the AI tends to suicide rush their lord (especially if it is mounted) ahead of its army. So the AI most of the time pretty much takes a huge leadership hit before the fighting even really starts, which seems to have a domino effect the whole battle.