Sid Meier's Civilization VI

Sid Meier's Civilization VI

255 ratings
Atlantis
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File Size
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104.162 MB
6 Oct, 2017 @ 7:07am
28 Apr, 2021 @ 3:20am
17 Change Notes ( view )

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Atlantis

Description
The lost civilisation of Atlantis - Rise and Fall and Gathering Storm Compatible.

Leader Trait: Wisdom of the Ancients
Aeliana embodies many strengths and great knowledge. She fields a great worker force, with an extra build and the ability to assist with wonder production. She has a deep understanding of psychology, granting an extra spy, plus a higher level of intel on foreign nations. She also adds an additional government card slot through her personal supervision of state affairs.

Leader Trait: Military Pioneers
Grants access to 50 uniqu units

Civic: Secrets of the Ancients
With an extensive knowldege of the ancient ways, Atlantis is granted access to most unique buildings and improvements of other civs. This knowldge is made manifest through the co-oridinated and diligent work of its science and religion directorates and labour forces. Atlanteans receive many bonuses to production science and culture, but are also a spiritual people, so are also rich in the faith of the ancients.

Includes customised religion, 'The Ancient Way'

Has 'Yet not Another Maps Pack' (YnAMP)True Start Locations. - Constantinople
Has 'Randomised Mediterranean Map' True Start Regions - Crete


'Wonder Tweaks' is a recommendation, not mandatory. But the game plays better with it.

IMPORTANT
You will want to increase your usual difficulty level factor by two to enjoy this mod. Plus disable Cultural & Rels Victories.

Popular Discussions View All (2)
1
25 Apr, 2020 @ 5:39pm
New Atlantis Info Content?
HangmanHaze TTV
0
8 Jun, 2021 @ 5:42am
Bug & update suggestion
Bloodlilly
206 Comments
ADLER  [author] 19 Jan @ 7:24pm 
You should be able to just disable the mod in the mod interface, you choose what mods your game loads. I have never heard or seen of an unwanted nation appearing? But I have not played this game or even had installed for a few years. I have played 1-6 Civ iterations sine 1991, but it has lost something, & I am not even buying 7. This mod used a tried & true mod base which I used for the 30 Civ6 mods I made, I have never had any problems with it... but they do change the base game from time to time.
sarnath1 19 Jan @ 5:22pm 
Not sure if this is a bug of the mod or the game... I wanted to play a game that did not have Atlantis in it and disabled Atlantis in both leader pools (I am not using Rise & Fall or Gathering Storm). Yet, Atlantis ALWAYS shows up in every single game. The only way I know to stop this is to uninstall the mod. What is the best way to do this? Just Unsubscribe?
ADLER  [author] 23 Dec, 2024 @ 6:45am 
They are just districts & give bonuses, at the base level only,
Blinking Ice 23 Dec, 2024 @ 5:51am 
special industrial precinct and entertainment precinct seems to be broken? only the other special district variants are available with sub buildings
belialx6 7 Apr, 2024 @ 3:52am 
Thanks much, I'm enjoying this.
ADLER  [author] 27 Mar, 2024 @ 9:44am 
Elaborate? There are 12,000 lines of code.
poco 27 Mar, 2024 @ 7:59am 
bug for Rise and Fall
ADLER  [author] 29 Jan, 2024 @ 7:31pm 
It does
welzbn 29 Jan, 2024 @ 3:19pm 
any one know if this one still works?
madtuskmental 10 Sep, 2023 @ 9:15pm 
Anyone else getting a lot of lag when you click or it cycles over to builder? it was fine at the start but im in about 70 turns and it started lagging really bad