Total War: WARHAMMER II

Total War: WARHAMMER II

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Less Replenishment (-25%)
   
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Tags: mod, Campaign
File Size
Posted
Updated
772.766 KB
5 Oct, 2017 @ 8:29am
1 Jun, 2018 @ 7:19am
4 Change Notes ( view )

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Less Replenishment (-25%)

Description
Some of the older Total war veterans may remember the times, where the replenishment of units was a bit slower and organizing forces therfor a bit more difficult than today.

This is a very simple and small mod that reduces the replenishment rates of all units (Player + AI) by ~25%. The aim is to create a more realistic atmosphere - the loss of men/elves/lizards/skaven/dwarfs/orcs will have much more impact. Recruiting new units, garrison units to replenish faster and merge units will get more important.

You can also use these versions:
-60% Replenishment
-40% Replenishment
If there is interest I can also create a Hardcore version with no replenishment at all.

Example
The replenishment of a nearly destroyed unit will take between 7 and 12 turns, depending on wether it is garrisoned or in a friendly province or only a friendly region (and of course it depends on your replenishment effects). With high skilled generals in late game and in garrison stance it will take some turns.

Comaptibility
Comaptible with (nearly) everything!


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8 Comments
Sir Draskar 28 Aug, 2021 @ 4:45pm 
It's currently working...right?
Stream1917 29 Jun, 2020 @ 3:51am 
Heya, your mods for more reasonable replenishment are simple and amazing, any chance any of them will be getting an update for the last few DLC-updates to the game?
James Rayne 4 Jun, 2018 @ 11:45pm 
Dude, i was wondering, why would i penalised myself on legendary difficulty by using a mod which gives me less replenishment rate?

I understand not everyone is bright and can be mentally challenged.
Tetoa  [author] 1 Jun, 2018 @ 7:20am 
---> Updated for Queen and Crone + Update
Should work without problems. But if replenishment in a special situation seems to be strange, please post here.
Rustic Clover 19 Jan, 2018 @ 10:43am 
Could you make a no replenishment at all version? Then the AI won't sit around waiting for their armies to replenish and will just recruit new units when old ones get destroyed.
茸茸鼠(小動物系治療師) 28 Oct, 2017 @ 9:53am 
GOOD
Tetoa  [author] 26 Oct, 2017 @ 10:37am 
---> Updated for Patch 1/Mortal Empires
Should work without problems now. But if replenishment in a special situation seems to be strange, please post here.
JonoV 6 Oct, 2017 @ 7:21am 
Thanks for this, although I did not feel much of a change to vanilla, trying the 40% one now... Cheers again! :steamhappy: