Arma 3
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Ravage Malden
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, PvP
Scenario Type: Infantry, Vehicles
Scenario Map: Malden 2035
DLC: Malden
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
16.797 MB
2 Oct, 2017 @ 12:41pm
7 Apr, 2019 @ 3:14pm
10 Change Notes ( view )

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Ravage Malden

Description
Ravage mission, Team versus Team for 20 people (10vs10), with a custom loot and custom persistence (vehicle and crate or tent content are saved between server restart).

Everything on that mission is simple for good performance (client and server).

Server Admin can control Zeus for make custom task or troll a player with zombies ;p

Feature :
-Ravage character persistence
-Storage and vehicle persistence
-Custom loot, only Arma 3 item no DLC content (ex : more toolbox in industrial area or military gear inside mil building....)
-Simple base building with the R3F log script (need to find a red crate).

*SERVER ADMIN*
The persistence need to be done by a logged admin, once logged you need to copy this line in chat box :
#gradpersistenceSave
The server load all the data when server start.

Modes requis :
CBA : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=450814997
Ravage : http://www.armaholic.com/page.php?id=29638







22 Comments
Dada  [author] 26 Jan, 2020 @ 12:15am 
Thx for the positive feedback, yeah its an old mission that need to be sync with the last ravage version and also persitence
CMDR Sweeper 25 Jan, 2020 @ 4:30pm 
I wanted to say thanks for making this mission, I have had and still have great fun with it, except I did make my own spin on it and my own version.
That version did tweak a few of the things you had made, updated the gradpersistence script (Really great find! You should update it too with the new settings he offers.)
So far it is the best DayZ in Arma 3 that allows us to play with RHS and other nice gun packs and still save progress reliably!

Excellent work you did with all the zones for loot.
GHOST_ECHO 16 Feb, 2019 @ 9:22am 
ah,okay,thanks
Dada  [author] 15 Feb, 2019 @ 9:25am 
there no virtual arsenal in the mission, so its an issue with a custom mod you use it, the fog its the ravage module and this scenario is made for dedicated server so there will be issue on local hosted
GHOST_ECHO 15 Feb, 2019 @ 7:22am 
by the way,how to shutdown the damn fog?cant find it even in the editor...
GHOST_ECHO 15 Feb, 2019 @ 7:02am 
yo i cant seem to restart it on a hosted server,also the virtual arsenal is glitching out after loading the game again,help would be appreciated
Dada  [author] 6 Dec, 2018 @ 7:18am 
Last update :
Start gear changed, everybody spawn and respawn with same gear.
Ghost object detection has been increased.
Autonomous turret added in the loot list (military) to protect player settlement.
Dada  [author] 2 Aug, 2018 @ 10:52pm 
you should play this one, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1294657417 its the same mission with reward inside the church
Dada  [author] 2 Aug, 2018 @ 10:46pm 
no thats spawn randomly inside the building, its not the ravage loot system its more like Dayz.
The loot are not deleted or respawned, all the stuff reset on server restart, so if a town is completly looted (or destroyed) they will be no more loot avaible, you need to find an other location or kill the survivor.
I recommend to restart the server every 24h.
WEREWOLF SKUMM 2 Aug, 2018 @ 10:36pm 
Cheers dude, last question, is food and water able to be found in the map or do you buy the majority of it? Also does it matter if you look in any building for food or is it like grocery mart will have food as loot normally?