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25 ratings
Deathrun Pirates
   
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Game Mode: Classic, Custom, Training
Tags: Map
File Size
Posted
1.369 MB
1 Oct, 2017 @ 10:58am
1 Change Note ( view )

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Deathrun Pirates

Description
Based on the counter-strike 1.6 deathrun_pirates(_final) map originally created by Alx`. All credits go to him.

Map specification: 2 T Spawns, 36 CT Spawns, 16 Traps.
9 Comments
przemko05 7 Feb, 2023 @ 9:58am 
good deathrun map (works in 2023)
Server DEATHRUN- 51.83.166.54:27015 (POLAND)
streLi 9 Jul, 2018 @ 5:40pm 
Ahahah, i created this map on 1.6 long time ago :butterfly:
unDzin  [author] 13 Jan, 2018 @ 12:49pm 
Ah, yes. I have to fix that but I can't until I'm back home which will be a in couple of months. Thanks for the feedback, tho.
krysol 10 Jan, 2018 @ 10:10am 
There's bug in this map. There's no ladder on the first "trap" between CT resp and the rest of the map.
unDzin  [author] 23 Nov, 2017 @ 1:08pm 
Hmm, maybe some setting of the server removed the trap because there is no big jump next to the rotating thingy. I thought you were talking about the hole in the bridge was too wide but I just tested in-game and everything looks fine. Thanks for the feedback, though!
Chopie The Cat 23 Nov, 2017 @ 12:31pm 
Actually i cant remember if i had bhop on, its been so long sence i played ur map
Chopie The Cat 23 Nov, 2017 @ 12:31pm 
No it was litterly impossible, with bhop on
unDzin  [author] 23 Nov, 2017 @ 12:19pm 
Hmm I think the jump you are talking about is supposed to be a trap though. Did it get stuck or something? It's supposed to come back after a few seconds.
Chopie The Cat 6 Nov, 2017 @ 3:47pm 
Good map. Just needs to make the one jump from the spinning paddle to the bridge easier. I tried for a whole 5 minutes just to do it and failed every time
Might want to add some R8's at the bottom of the ship so the CT's can grab them when they are gonna go up and kill the Deaths
Amazing map though! :steamhappy: