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What am I missing?
By nerfing armor & magic armor buffs, you make LW teams more vulnerable to CCs, especially early game when they don't have a lot of armor to begin with, and don't have the numbers to divide aggro. Also, 1 AP doesn't compensate 4 AP from a third party member as well as 2 AP.
Instead, if you're not sure if this mod will rebalance LW like you hoped, I'd suggest completely removing invested points doubling, adding a final damage multiplier of around 20%~25%, and keeping buffs for max/regen AP and defensive boosts unchanged.
@OP Sorry for argument in mod thread. People should subscribe to mods they are interested in and not use it as an opportunity to whine and discourage the creators bringing us new free content.
or how about playing solo with lone wolf instead of getting another ally. Use your brain before calling us ignorants
In D:OS 1 a Lonewolf party was fun because it wasnt easier than a 4 man party.