Stellaris

Stellaris

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Unholy Alliance--A Deal with Hekoray
   
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16 Sep, 2017 @ 8:22pm
29 Sep, 2017 @ 3:50pm
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Unholy Alliance--A Deal with Hekoray

Description
1.8 version is here
Please read Patch Notes for the frequent update changes

The space is dark and gloomy. Hostile existences can be detected everywhere and wipe you out without mercy. Some insist in beliving that species can find peace and prosper within the spcace, while war and suspicion dominate the galaxy. It is necessary to strip out something unnecessay, something useless and worthless comparing to our lives and people, the morality.
Just when early FTL nations are still struggling between morality and survival, a mysterious creature has entered this galaxy without any notice. Although unawared, it is now determined to bing eternal darkness and chaos together with its alliance, with those who are ready to sacrifice anything for survivial...
Will you be one of them?


Form an Unholy Alliance with Hekoray the Swarm and conquer the galaxy together through brutal experiments and projects!
Featuring:
A secret nation, Hekoray, in which only players are able to communicate with it after game starts around five years.
Mysterious enemy hunting beneath the darkness.
Seven deadly and immoral experiments and projects, each and every with unique path and challenge that leads to dozens of different results:

Leader Mutation: When Genetic Modification goes crazy
Psionic Wraith: Millions of examples shall always generates one best result, doesn't it?
Dragon Reincarnation: Rotandekery never dies, and shall return in fury for revenge.
Stellarite Ritual: Master the system, manipulate the star
Dread Ghost: Even Quantum creatures shall bow.
Fallen Spy: Fallen Empires are pathetic and foolish at all.
Fleet Breeding: SWARM, SWARRRRRRRRRRRRRRRRRRRM

And more!
Remember: what's beneath the term POWER is PRICE.

Planning Feature:
Ultimate Weapon of Hekoray
More Brutal Experiments
Conflict within Unholy Alliance and the final bloody civil war
Unique events for hive mins and machine


As a college freshman with little coding experience, this is my second mod after many hours of studying and testing.There may be bugs still existing in this mod, if you find any, please contact me and I will be very happy to work more on it after Synthetic Dawn is released.


WARNING:
00_country_types and crisis_events_1 are the two vanilla files I have changed. So if you have any other mod modifying those two vanilla files it will cause big problems


Warning Challenge: As long as you agree to form the Unholy Alliance, the AI will gain an advantage on something. It can be neglectable for most of the time. If you make too many mistakes, however, it may turn the tide of the war and crush your nation. So be aware, and act cautiously on certain degree.
This mod is designed to be a tough mod providing challenges and requiring luck for players, so don't play it if you just want an easy game.

PS:English inside won't be perfect, since I am not an English Native Speaker,\. But if anyone would like to help, that will be very grateful.
52 Comments
Flashmeister 8 Dec, 2022 @ 8:32pm 
unfortunate
Gallaica 7 Mar, 2020 @ 1:10pm 
Ok, this mod is not comming back as it was last updated in the 30 of september of 2017, however, someone else could do a mod like this one( and also add the unbidden as a possible alliance, plese?) thanks in advance, even if you only read this.
NomaticBlaze 23 Feb, 2019 @ 1:56pm 
will this ever get updated? Just wondering.
Север 2 Feb, 2018 @ 5:54am 
Crysis in ~300 year is a bad designer choise, thanks for ruining a game for me. Could at least warned about this :(
Genuinely Catnip 8 Dec, 2017 @ 9:27pm 
Hay will this keep geting updates?
saqib126 14 Nov, 2017 @ 5:03pm 
Hm.. once i accepted the pact a message appeared saying the swarm had been eliminated from the galaxy... is this a known bug? (i`m running with mods such as ISBS, Alphamod, etc btw.)
ExperimentFailed 4 Nov, 2017 @ 11:08am 
I am having the same issue as Reaperrising is that normal or does it take some time or is it just a bug?
Aha 1 Nov, 2017 @ 6:14am 
The hekoray got 5 infestors and appear on the contact screen after i allow them to settle down, but then they didn't do anything at all. i swtich to hekoray swarm via console finding them in a daze in a certain system. is that sth wrong? or maybe i should wait another some years
VoidNightmare 13 Oct, 2017 @ 4:52am 
currently having a issue with the swarm. The hekoray dont appear in my contacts once i allow them to settle.
Oksamis 12 Oct, 2017 @ 9:21am 
When its spawns it tanks my navel cap, is there a way to reduce this as it is only a defence?