Arma 3
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[TREBUCHET] Throw them through the Airlock
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: VR, OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
5.723 MB
15 Sep, 2017 @ 1:15pm
27 Oct, 2017 @ 8:04am
6 Change Notes ( view )

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[TREBUCHET] Throw them through the Airlock

Description
You are waking up from cryo sleep after ennemy boarding parties have cleared most of your ship.

This is a short mission, 10min or less.

Since I think that the silence while inside the corridors is a bit awkward you have the choice to activate a little combat music with radio Alpha (0,0,1), this is repeatable so you can use it when it end to start the music again.

Command room is the end, so clear the other rooms before going in.

Credits & Thanks:

The OPTRE Developers for the Operation Trebuchet mod
And the other mods teams for their awesome work !

Music:

- Mass Effect 2 Overlord DLC Combat Theme


7 Comments
sillytrooper 14 Sep, 2023 @ 12:37am 
Bois youll need ace =)
kodyarchercsf 22 Jul, 2022 @ 1:54pm 
I have the same error as Aegius
AegiusX3 21 Jan, 2019 @ 3:42pm 
Im trying to play this, but it keeps saying it is dependent on DLC which has been deleted.OPTRE_UNSC_Units_Marines,OPTRE_ACE_Compat
DreadOlive  [author] 28 Oct, 2017 @ 6:50pm 
@rc501st Hmmm, I'll try to make something like that, thanks for your suggestions dude !
rc501st 28 Oct, 2017 @ 8:30am 
@Unhealthy87 Thanks man, i managed to blast my way through using the enhanced movement mod, (jumping over railings really gives you a lot more options or cover).

Finished it now and it's a blast, a short mission and relatively simple but a great concept!

If you have any others like these (maybe being the boarders and having a whole setup inside the frigate model'd be epic!) i'd gladly play them!
DreadOlive  [author] 27 Oct, 2017 @ 7:47am 
Hey ! Thanks for letting me know, I added some autosaves before tricky parts, the dude is still there (autosave is just before the intersection), if that's still frustrating, let me know i'll remove him. Cheers.
rc501st 27 Oct, 2017 @ 6:48am 
Hey man, i like the scenario overall, though it doesn't pop up in my sp scenarios and only in mp, this by itself isn't all that bad if you stay alive haha, but there's this one cunt who's prone at the second intersection when you go right, due to how the hallways are built up taking him out is incrediby difficult, and being on mp i can't just simply revert from a save but restart the whole thing, which sucks.