XCOM 2
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[WOTC] - K's Medical Supplies x2
   
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2.9.2017 klo 2.46
17.9.2017 klo 2.21
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[WOTC] - K's Medical Supplies x2

2 kokoelmassa, tekijä C. Justice
XCOM 2 - [WOTC]: K's Mod List - (Updated 5th March 2020)
373 luomusta
K's Mod Collection
18 luomusta
Kuvaus
This is a re-built WOTC compatible version of my
Original Medical Supplies x2 mod

Simply changes the medical equipment charges (uses) to 2 instead of 1.

(Was designed originally to be used if you had the stabilize mod, now built in to game I believe in some format, you can do so but also have a charge left to heal someone etc)

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***Check out my other mods ***
12 kommenttia
Siveen 25.5.2022 klo 23.35 
Broke my brand new LWOTC campaign right from the beginning. big sadge
Boyrdee 20.12.2021 klo 12.36 
lwotc??
MikeWazowski 12.12.2021 klo 5.13 
Thank you!
ПΛПО Dragoon 10.5.2020 klo 2.12 
I can still build medkits. but my games were a new game, idk if thats an issue for existing saves.
Dave Johnson 24.5.2019 klo 16.02 
I installed this mod, and now I don't have the option to build medkits.
Is anyone else having this issue?
Cahos Rahne Veloza 27.10.2017 klo 14.16 
@Lieutenant A.Kouassi :

Thanks, that clarifies things a lot :)
C. Justice  [tekijä] 27.10.2017 klo 11.41 
It changes the base charges for nano and medikits etc from 1 to 2.

So if you have other skills eg. +2 medical kits for specialist
With this mod you would have 4 charges instead of 3 with the skill.

Hope that clarifies it for you guys.
Lampros 17.10.2017 klo 15.03 
I am interested in Cahos' question as well.
Cahos Rahne Veloza 11.10.2017 klo 22.34 
How does the extra charge affect the Specialist class's abilities?

Does using "Medical Protocol" give a Specialist 3 heal charges instead of 2?
Does "Field Medic" give 4 heals instead of 3 without MP, and 5 with MP?

....or, does the extra charge double everything for Specialists?
Ralph Raptor 3.9.2017 klo 17.46 
Thanks for sharing this useful mod with us!