The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Blades Agents
   
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5 Dec, 2012 @ 9:27am
5 Dec, 2012 @ 12:47pm
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Blades Agents

Description
With the Thalmor putting extra pressure on the Empire their list of enemies isn't getting Smaller.The only organisation ever to give them a run for their money is the Blades, and their numbers are swelling. Skyrim has many deeply embedded agents...and they all support the Dragonborn.

Blades Agents is a followers Mod that adds 7 unique followers to locations all over Skyrim. Each follower has a different skillset and are formidable allies in battle. Each follower levels with the player as far as level 50 and have their own unique weapons and armour. They are all also fully Marriagable...so if you REALLY like them, you can marry them.

This is my first mod, so feedback is appreciated.

Follower Locations:

Gerad the Fearless (Warrior) - Redguard - Dead mans Drink Falkreath
Attano the Unseen (Assassin) - Imperial - Windpeak Inn Dawnstar
Altema the Blind (Healer) - Breton - Temple of Dibella Markarth
Ingrid the Worthy (Warrior) - Nord - Guarding outside Dragonsreach, Whiterun
Arilieth the Swift (Archer) - Wood Elf - Camp outside of Riverwood
Varthen the Unclean (Necromancer) - New Gnisis Corner Club Windhelm
Tough-as-Bark (Duel Wielding Warrior) - Argonian - East Empire Trading Docks


KEY FEATURES:

> 7 Unique followers Characters
> Lore Friendly
> Uniquely Equipped
> Fully Marriagable
> Faction Sensitive

UPDATE - 5th December

> Ammended Combat Data on Attano the Unseen, he is now predominantly Melee.

FURTHER AMBITIONS:

> More Agents
> Diverse diologue options
> Blades Recruitible
> Quests

This is my first mod so If anyone has any advice or feedback please get in touch. Enjoy.
34 Comments
KublaKestrel  [author] 18 Jan, 2018 @ 6:12am 
I really appreciate all your excitement about this Mod guys. I honeslty only did this a while ago as a concept, I'm not much of a designer. I'll look into learning a bit more and see if I can add a bit more to the mod per your requests. Everything everyone has said would be great additions to the mod.
Brother-Redemptor 15 Jan, 2018 @ 11:17pm 
Is it possible that you scripted them to "go home" to the Blade's Sanctuary and chill with the rest of the like 3 other than the older guy? That would be most impressive to see a full Blade's barracks area.... Truly.
Krazium VR 21 Jul, 2017 @ 8:38pm 
I want more of this please do some updates
KublaKestrel  [author] 14 Jan, 2017 @ 6:49pm 
I could do that, and it a nice though, there are however already some pretty basic follower mods that will allow multiple followers. Having them all in the same squad is definatley worth it though.
AfroRonin-786 6 Aug, 2016 @ 11:35pm 
@Neptune Vasilias - I agree completely
Mcnele 7 Feb, 2015 @ 6:48am 
Would be good to increase the follower count to 7 so we can have them all on one squad
Suckeychicken 20 Apr, 2014 @ 4:23pm 
have you checked with faction scripts to see if all followers have something in common that yours dont?
KublaKestrel  [author] 20 Apr, 2014 @ 10:54am 
I appreciate the advice, and I know where I would have to edit the feature, I just havn't a clue what the script is for Blades Recruiting. I have even trying poaching script from exisiting characters but thats easier said that done.
Free Baba 2024 15 Apr, 2014 @ 5:10pm 
It is a problem with base scripting most newly added followers do not have the script to join the blades.
KublaKestrel  [author] 15 Apr, 2014 @ 10:39am 
Because I'm an Amateur Modder. I would love for them to do that....and have tried...but I cant work out how to make it possible.