GameMaker: Studio

GameMaker: Studio

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BoomZerk: Workshop Edition
   
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genre: action, RPG, Shooter
File Size
Posted
Updated
7.283 MB
14 Aug, 2017 @ 12:32pm
30 Nov, 2017 @ 10:04am
25 Change Notes ( view )

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BoomZerk: Workshop Edition

In 1 collection by m o r b o
Prototypes and experiments
9 items
Description
BoomZerk is a Shooter/RPG with random level, enemies and gun generation.

IMPORTANT: surfaces are REALLY resource intensive, if you do not have a beefy PC, turn them off.

CONTROLS:
Use WASD to move.
Use the MOUSE WHEEL to zoom in and out, click it to restore the deafult zoom.
Use ESC to pause the game.
Use SPACE to switch weapons.
Use R to generate a new arena (the screen might go weird for a second or two, it's fine thought).
Use the LEFT MOUSE BUTTON to shoot.
Use F to activate your special ability.
Use the RIGHT MOUSE BUTTON while pointing a weapon on the ground to swap it with the one selected.

You can also save up to 3 characters from the in-game pause menu!
(if you want to mess with them, save files are located in C:\Users\(USER_NAME)\AppData\Local\testing).

CHEATS:
Use L to add XP to your guy.
Use CTRL to slow down time (well frame-rate, but hey, it's something).
Use B to paint the floor with blood (if surfaces are enabled).
Use E to spawn new weapons at mouse position.
Popular Discussions View All (1)
5
26 Oct, 2017 @ 12:31am
32x32 Sprites?
m o r b o
30 Comments
m o r b o  [author] 30 Nov, 2017 @ 10:05am 
Should be fixed now, the variable wasn't initialized anywhere :)
Limoncello 30 Nov, 2017 @ 8:43am 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object wppickup:

global variable name 'selected' index (100060) not set before reading it.
at gml_Script_pickup_behav
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_pickup_behav (line 0)
gml_Object_wppickup_Step_0

it happened when I click at the floor
m o r b o  [author] 27 Nov, 2017 @ 8:42am 
turn off surfaces in the options menu, that's probably what is causing your lag, especially if you are playing on an older or weaker pc ;)
AndyEmoCore 27 Nov, 2017 @ 8:38am 
the game its awesome but i have a problem, when i shoot and the bullet collides with any enemy or with rocks the game go slowly maybe its a problem of FPS but i tried to change the resolution and it still same but everything else is fine.
m o r b o  [author] 18 Nov, 2017 @ 1:40pm 
I published a new app on the Play store! check it out if you want ;)

https://play.google.com/store/apps/details?id=com.turon.lift
m o r b o  [author] 24 Oct, 2017 @ 11:37pm 
The names are made by the composition of 2 names: for example to generate a shotgun i initialize a variable with a random adjective name in it, then i add to that same variable a random name choosen from a list of names for shotguns.
The colors are just random.

;)
Guy 2.0 24 Oct, 2017 @ 4:42pm 
Fantastic game. I'm an sucker for loot games and this just does it for me so well. Also, quick question. How'd you get the name generation working? And do the colors represent anything like rarity or something?
Lonky 13 Oct, 2017 @ 2:25pm 
i had a glitch where the gun wasn't following my mouse properly :mafia:
Cosmi 2 Oct, 2017 @ 9:43am 
neat-o, thanks for responding!
m o r b o  [author] 2 Oct, 2017 @ 9:13am 
I was planning to implement some of those things in the eventual sequel of the game, integrating them with the steam workshop ;)