Besiege

Besiege

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RTX-65 GUNTANK EARLY TYPE (WIP) BASED ON THE HGUC KIT!
   
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Types: Machines
File Size
Posted
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1.068 MB
12 Aug, 2017 @ 6:11pm
12 Aug, 2017 @ 6:19pm
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RTX-65 GUNTANK EARLY TYPE (WIP) BASED ON THE HGUC KIT!

Description
This is the RTX-65 Gntank Early type.
Info provided by http://gundam.wikia.com/wiki/RTX-65_Guntank_Early_Type

"The Guntank was the first Mobile Suit utilized by the Earth Federation. It was technically also the Autonomous Republic of Munzo's first mobile suit before it became the Autonomous Republic of Zeon. In UC. 0068, one unit was used by Crowley and two rogue soldiers to transport Casval and Artesia to safety. When military officers led by Zabi siblings tried to stop them, Casval furiously takes over the Guntank and proceed to eliminate almost every opposing forces until Artesia helps him regain his senses. Said Guntank was evacuated as a decoy to before its passengers escaped."

The creation didnt work out enirely as planned. Due to the torso armor attaching to the guns, they cant move up and down yet. I'm still trying to find a fix. Also, I mapped both arms to be operated by the same control scheme, but if you want to, i can make them individually movable. I couldnt add a head swivel because the head and collar are made of braces and were not allowing for extra movement. I couldnt make the guns look exactly like they do on the model kit but i feel like i got pretty close. I uploaded all of the parts of my progress to my profile as well if you want to see how things progressed. I used lasers instead of cannons for the cannons because the cannons made things too complicated.

I will not be building any zeon mobile suits because they have too many curves and working with curves is infuriating.

I hope you enjoy!

CONTROLS

1-6 = unpin Guntank
Arrow keys = movement
[N] [M] = rotate torso
[,] [.] = bend elbows
[H] [J] = rotate shoulders
[K] [L] = move arm in/out
[Z] [X] = move secondary machine gun up/down
[C] = fire all machine guns
[Y] = turn cannons on/off
U = fire cannons

REQUIRED MODS

Improved Laser Emitter [forum.spiderlinggames.co.uk]
24 Comments
PSR Sagittarius 16 Apr, 2019 @ 5:00pm 
The gun models are actually perfect to me.
Local Garbagelord 12 Jul, 2018 @ 7:49pm 
Looks a little like the hunter killers from the terminator series...
TBE  [author] 22 Dec, 2017 @ 2:10pm 
i love ALMOST all Zeon mobile suits (acguy is only acceptable aquatic ms), and the zaku ii variants are awesome, but if i try to make them in besiege, i will probably have an aneurysm becuase of round shapes. best i can do is the Mobile Worker 1 Late Type [MASH] or any Feddie suits thatw ere stolen by Zeon.

also

there are 3 distinct, different Zaku II High Mobility types (four if you count differences between series). they are as follows:
MS-06RD-4 (08th MS Team ver and Origins ver. i will not make this one because dom legs)
MS-06R-1A (if i choose to make this, its at the bottom of my to-do list)
MS-06R-2 (probably not gonna happen, legs have a bit of curve to them.)

#originsdomtesttype4life
Prelude 22 Dec, 2017 @ 12:56am 
Also, no need to make a gouf, those are hard as hell to make, plus, i can read.
Prelude 22 Dec, 2017 @ 12:55am 
How did i not find this?!?!?! Well, I need a High Mobility Zaku, and soon.
#gouf4lief
fat joe 24 Nov, 2017 @ 7:13am 
k dats good enghu
TBE  [author] 23 Nov, 2017 @ 5:39pm 
well im working on an RX-79 [G] Gundam Ground Type
fat joe 23 Nov, 2017 @ 5:17pm 
how about a normale gundam thats on the earth federation
thesteakguy120 22 Nov, 2017 @ 2:46pm 
yeah I can see why
TBE  [author] 22 Nov, 2017 @ 11:06am 
no, it has too many curves. i tried before, and i got so pissed that i quit besiege for 3 months. also, as stated above, i will not be building any zeon mbile suits because they have too many curves and working with curves is infuriating.