Space Engineers

Space Engineers

505 ratings
USSI Argus Star Cruiser (NO MODS)
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
3.365 MB
12 Aug, 2017 @ 10:09am
1 Change Note ( view )

Subscribe to download
USSI Argus Star Cruiser (NO MODS)

Description
Cygnus Spaceworks
United Systems Service Interstellar USSI
"Argus" R-042589-B
Series M-111
General Purpose Star Cruiser

Crew: 8
Decks: 5
Cargo Bays: 4 + hangar

Length: 502m
Weight(empty) 48000 tons

Jump range: long
_____________________________________________________________________

Built at Cygnus Shipyards, the half-kilometer-long M-111 is part of a line of unique starcruisers.

Unlike other starships built using set design blueprints, Cygnus employs various
modules which are then attached together and linked internally. Any two Cygnus M
series ships are only basically similar, with curving armor shells covering the bulk
of the vessel. Modules such as reactor cores, additional cargo bays or cryo holds are
attached as needed within the superstructure during construction.

While this design approach is "messy" when compared to contemporary starships, the M
series is as a result extremely versatile and modular, able to accommodate upgrades and
additional components very quickly.

The Argus can function as a mobile factory, a repair tug, a bulk hauler, a science
vessel and large-scale transport. At a fraction of the size of dedicated cargo
barges, the Argus is significantly more maneuverable.

And yes, it can land,take off and fly within a planet's gravity.
_____________________________________________________________________
Features:

5 detailed and functional decks, linked via stairwells, crawlspaces, and access tubes

Douzens of detailed rooms, including:
Lounge w/Bar
Rec Room
Multiple crew cabins
Galley
Fore and Starboard Docking Clamps
Cryo Bay
Biolab
Reactor Core w/WIP Self-destruct system.

Fully functional landing ramp.

Integrated thruster banks for a more classical spaceship look.

Rotating alarm lights for all hangar doors leading outside.

Mod free! Totally vanilla!


_____________________________________________________________________

WARNING: This ship is big. 502m.

And it can land :)

I wanted to push the limits of SE and try for something a bit more akin to the scale
I like ships to be. I aimed for a maze of corridors, rooms, cargo bays and machine
housings all looping back on itself to create a ship that is fun to explore!

I love the retro-future aesthetic of the 70s-80s-90s, this ship reflects the
inspiration designs of those eras have given me!

Big thank you to all the script makers who's scripts I've used, and a thanks to
Kequalizr who suggested the use of dummy air vents in the corridors!

Due to the scale of this build, there may be the odd unfinished bit.
131 Comments
Hero 1 Feb @ 3:27pm 
It wont stop moving on a dedicated server, just drifts endlessly into space
Marcin Tom 24 Oct, 2024 @ 7:43am 
dolan i love your spaceships they are amazing
John Mesea 31 Aug, 2024 @ 6:06am 
RAAA FULL VANILLA YAY
k123a12 13 Mar, 2023 @ 7:41pm 
can you upload a version with nothing just the hull of the ship?
Pseudolukian 21 Feb, 2022 @ 5:05pm 
strange, this ship need a instruction where to enter it
Ph3r0X 2 Dec, 2020 @ 3:03pm 
wont load se just crashes and I got really good hardware...
akaalexandermax 11 Mar, 2020 @ 11:22am 
wow
Hawkwar 18 Jan, 2020 @ 3:59pm 
I have always liked this ship but with SE changes over the years since it was designed it needed some work to make it enjoyable again. I ended up removing all the rotors and no more clang induced events or shaking. I am currently heavily modifying this ship to update it and make it a bit more functional for m,e as well as make it survival ready as there are a few areas not connected up. Added removable containers to port side, small cargo worker bee dock. Changed cargo bays to supplementary hangers. Added hydrogen generators for auxilary power generation. Rotation of LCD Panels to fit updated models. Updated scripts. Added escape pods. I will put it up on the workshop when I am finished.
T1mae 16 Nov, 2019 @ 1:04pm 
someting is broken there...

it rotates against gyroscopes (roll movement) and isn't usable this way :/

awesome ship anyways


could eventually be that some rotors are fcked up
Ace 14 May, 2019 @ 5:53pm 
It's too big to spawn.