Left 4 Dead 2

Left 4 Dead 2

44 ratings
Ellis with Bill's Animations
   
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Survivors: Survivors, Bill, Ellis
Game Content: Scripts
File Size
Posted
11.638 MB
8 Aug, 2017 @ 5:29pm
1 Change Note ( view )

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Ellis with Bill's Animations

Description
Ellis with Bill's animations. (not much else)

This was a request.

Any skin meant for default Ellis works.

-Likely doesn't work anymore due to Last Stand Update
-Credit to ZeqMacaw for qci script that allows the anim changes.
34 Comments
Shun 6 Jul, 2021 @ 1:05pm 
works online?
Јамеѕ 25 Sep, 2020 @ 4:39pm 
*OR you should/consider.*
Јамеѕ 25 Sep, 2020 @ 4:38pm 
Yeah, you need to update your bill animation mods because The Last Stand Update broke a LOT of mods, and i think this is one of them...
OwO 8 Sep, 2019 @ 8:48am 
can you make compatible with skins, like ´´ellis the divison´´ take a look
Moonshine Man 22 Jul, 2018 @ 8:46am 
I think it would be cool if you compiled all of your Bill animation mods with the Bill Animation Fixes mod so it would be perfect and the survivors wouldn't have Bill's bugs.
mal 6 Jul, 2018 @ 10:43pm 
Oh ok thanks =)
Gents  [author] 6 Jul, 2018 @ 9:03pm 
I honestly don't remember but its probably because some people dont like certain character animations and asked me to do it...and its easy af to do.
mal 6 Jul, 2018 @ 5:54pm 
I honestly don't understand the point of this. If somebody can tell me what it is then i'm all ears.
Gents  [author] 30 Aug, 2017 @ 6:55pm 
But, I have done rigging to survivors before with my Telltale Mods, but I've never done it with actual weapon animations which would be a totally different process than below. I would totally be willing to learn how though if I had the info too. Its something I looked into before, but now since I rarely play unless asked I don't know if I will be able too, since I have school and all that junk.
Gents  [author] 30 Aug, 2017 @ 6:54pm 
No, this is waayyy more simple. Someone has created a script that puts a survivors animations in the same order as another. They are all different. Heres an example.

Gambler_Walk_Rifle
Gambler_Stand_Rifle

Say these are Nicks first two animation lines the game reads, you can rearrange these( manually or with the script) so they could fit someones like Bills who might have

Namvet_Walk_Fireaxe
Namvet_Stand_Gascan

as his first two lines.

( every survivor has their animation lines all mixed up.)

The script makes it so it fits what ever survivor you rigged it to, if I wanted Bill with Nick animations I simply put the file in the survivor I want QC file ( the file the game reads to know what to load). Then I put the actual script in with the QC and SMD files and compile it and I'm done.

The files then read by the game and it override Bill's normal animations with Nicks.