Total War: WARHAMMER

Total War: WARHAMMER

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Items (48)
10 Building Slots - All Province Capitals
Created by Zingertits
10 Building Slots - All Province Capitals Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special...
33 new skills for lords
Created by Ash
TW2 version is being kept up to date by Fatalis and can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1164809130 now works with All Table Top Lords mod found here http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=724263018&search...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
Better Combat Camera
Created by Nitz
https://i.imgur.com/AWAzFS3.png The vanilla camera in Total War is always to restrictive in my opinion, this mod changes that. It makes so you can go below and above the normal camera restrictions so you can get cool angles in combat or in replays! https://...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
Building the Empire
Created by Tankbuster
Fuck Norsca. That is all. ___________________________________________________________________________________________ Have you ever thought that the campaign map aspect of the empire was a tad too simple? That the empire was not the powerhouse of the old w...
Cataph's Bretonnian Foot Knights
Created by Cataph
-- works with Norscan patch -- Recruitment follows the standard Knights of the Realm PLUS Smith 1 to give a further sense to that building (and preventing the stables from becoming a jack of all trades). They are also present in garrisons (1 from maxed gar...
Chaos please WAIT! - Delay for Chaos Invasion
Created by sebseb
Vanilla trigger for the chaos invasion: Mid Game event imperium = 4 Turn 80 - ifplayer is not at the required imperium Late Game event imperium = 7 Turn 130 - ifplayer is not at the required imperium --------------------------------------------------- Modd...
Conquer Anywhere & Confederations
Created by Dresden
This mod allows any non-chaos/beastmen faction to conquer any settlement on the map. It also allows factions who normally can't confederate to do so (but still only with factions of the same subculture). Wood elves are left as they are in vanilla (wood elf...
Suspense Heresy: I - Cheats - Shame and Shrines Better Bad Trait Removal
Created by Suspense
This is meant to counteract the harsh circumstances of applying negative traits to Bretonnian Lords and Ladies, especially the lazy trait that gets applied after 6 turns of garrison. The shrine's chance of removing traits is now 25%, 50%, and 100% instead ...
Dietshafen minor settlement
Created by Gammel2Go
Welcome! This is my second map with the Terry map editor tool, so feel free to comment some ideas, inspirations or critics for my map! After my first minor settlement map, i wanted to change the location. In all my campaigns, Dietshafen and Norden where th...
Diplomatic Options - Confederations
Created by Dresden
This mod allows all non-chaos factions to form confederations. All factions will be able to form confederations within their culture type (empire with empire, vampires with vampires). It does not open up the ability for factions to confederate with differe...
Doomon15, Karak Eight Peaks
Created by Doomon15
Karak Eight Peaks 1.1 Welcome to Karak Eight Peaks, once a great fortress for the Dwarfs but now a stronghold for the Orks and Goblins. Brought down toward the end of the golden years this Karak fell and became a barren wasteland only to eventually become ...
doubleskillpoints
Created by Ash
2 skill points per level for LL, lords and heroes....
Extra Winds of Magic
Created by Ash
Makes the max Winds of Magic 45 (from 30) and doubles the Winds available in the reserve pool. Now you can cast twice as many spells per battle. Warning this also applies to your enemies....
Full Plate Greatswords
Created by Valius Forta
Thank you all for 9000 subs! :D Since several people have been asking for it, I have released a new mod that remodels regular state troop melee infantry with my plate armour config! I also have a guide on adding heads to the units in discussions. - Remodel...
Garrison Commanders
Created by SnoodBrood
This mod adds melee heroes as garrison commanders for sufficiently upgraded settlements. The melee heroes are added to the second level for the minor city garrison building chain. To the second and third levels of the major city garrison building chain. Sp...
Higher Replenishment Rates
Created by Clown
(Saved game compatible!) Tired of autoresolving only to see your favourite giant or shaggoth lose a crap ton of its life in the process? Well, I am! I couldn't figure out how to make the autoresolve less terrible, but I did figure out how to increase reple...
Home Region Movement - Larger Bonus
Created by Dresden
This is a version of the Home Region Movement Bonus mod that increases movement of armies in their home regions. This version increases that movement by 25%. Save game compatible. In current campaigns, you will have to end turn once for it to take effect. ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect chaos or beastmen move...
Improved Loading Screen Artwork!
Created by Nitz
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Karl Franz Elder Deathclaw Retexture
Created by Nitz
https://i.imgur.com/AWAzFS3.png Made for personal use, but may aswell release it onto the workshop! Karl Franz's Griffon Deathclaw is remastered. https://i.imgur.com/wlYN754.png This mod changes: +Replaced Eye texture to a higher quality eye +Fur on the ba...
Malakai Makaisson (modders resource)
Created by GPM
OUTDATED ALL MY MODS ARE OUTDATED UPLOADED FOR MODDERS RESOURCE ORIGINAL MOD DESCRIPTION BELOW Hey Manling, here is a famous Slayer for you! Malakai Makaisson was a master engineer of the dwarfen Engineer's Guild. He was the mastermind behind the creation ...
Maximum Level 60 for Generals
Created by Hermann|♠|
This mod aims to make your Generals truly powerful individuals by raising the maximum level they can achieve from 30 to 60. The original aim was to limit this to the Legendary Lords alone, yet i have not found a way to do so separately from the rest of the...
More Growth(3x)(Horde Edition)
Created by Bard
Fully compatible with Patch 1.6.0 + The Norsca DLC! It increases the growth in provinces by 3x compared to vanilla TWW. It should be savegame compatible and I will always update it to the latest patch. If you have issues or feedback post a comment below! T...
No Confederation Penalty
Created by MINOS
This Mod removes the Diplomacy and Public Order Penalties from joining Confederations for all Factions between the same Races. ------------------------------------------------------------------------------------------------------------------- Savegame comp...
No Great Power
Created by MINOS
This Mod removes the Great Power Penalty in Diplomacy for Everyone. ------------------------------------------------------------------------------------------ Great Power is bound to Regions and not to Technology and Buildings anymore, but they messed it u...
No Horde Infighting
Created by Bruiserjoe
Title says it all removes horde infighting. So you can now make a massive horde of chaos and massacre every one or create a horde of savage orcs and kill da humies!...
No Morale Penalties From Difficulty Level
Created by Molay
This mod removes all modifiers to morale, positive and negative, given to the player and the AI depending on difficulty level. Apparently the AI acts differently on very hard combat AI; so now you have the option to play the AI to the fullest of it's skill...
No More Lazy Penalty For Lords For Bretonnia
Created by Kretorian
This mod sets the penalty values for procrastinator and lazy down to 0 for Bretonnia. I was super annoyed with the way i would get penalized for playing defensive or even going back to town to recruit higher tier units. As a result this mod was created. Ot...
00 No Public Order Penalties from Difficulty
Created by MINOS
This Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Compatible with my other Mod "No Public Order Chea...
Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (01/07/2017)
Created by FortheEmperor
Attention from this relase i had to split mod, so for work need too http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=770896627 With this Mod i add officers for every factions and units of Beastmen, Empire, Dwarfs, Greenskins, Vampire Counts, Chaos - A...
Olympian Campaign Camera
Created by Olympian
A campaign camera mod for Total War: Warhammer with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a little bit closer down to ground level. Supports "Standard" and "Classic" campaign camera settings. For more ...
Proper Beastmen Size
Created by kam2150
Hello, While Beastmen units are amazing (Dat Minotaur charge!) I felt that size of unit models does not fit all units, especially Bestigors. This small mod changes that. Although changes are based on Warhammer artwork and my own sense of scale, I am open t...
Radious Total Units Mod
Created by Radious
Radious Total Units Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur....
Radious Total War Mod
Created by Radious
Radious Total War Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur.co...
Regiments of Renown!
Created by jdharrow
CURRENTLY BEING UPDATED FOR NEW PATCH! All of the new Regiments of Renown units have: - Full Functionality in Campaign & Custom Battle - Unique stats or abilities that allow for varied lines of play, both in Custom Battle & Campaign - Custom Unit-card Artw...
Reskin Righteous Knights
Created by Den
Reskin mod for the Knights of Bretonnia. Now with full shields reskin. - Grail Knights have "Religious Order" feeling. With new capes and Grail shields. The stanzas are based on the lore (Warhammer wikia). - Grail Guardians shields redone, with plain and R...
Siege of Karak Kadrin
Created by Maruka
Update 2017-03-29 Opened the gates of Karak Kadrin for a sneak peak at the inner hold of Karak Kadrin, as depicted in my second map! Also added a victory point in the defenders area. In the 'land battle' version of the map (this mod) the victory point give...
Siege of Karak Kadrin (campaign)
Created by Maruka
This the standalone campaign version of Karak Kadrin. You can find the custom battle version of the mod here! You can now also use the Grand Campaign Custom Maps mod if you want to include both Karak Kadrin and many other maps in your grand campaign! Updat...
Slayers Boost (modders resource)
Created by GPM
OUTDATED ALL MY MODS ARE OUTDATED UPLOADED FOR MODDERS RESOURCE ORIGINAL MOD DESCRIPTION BELOW A Dwarf Slayer is one of the most iconic Warhammer Fantasy characters. I thought the unit was a bit weak especially against large and missiles. I have tweaked th...
Starting Traits Remastered
Created by Frosty
This mod replaces all lame starting traits such as phlegmatic or sanguine. Who cares about +5% campaign line of sight? In their place are new traits that that adds more variation, challenge and fun to the campaign experience. http://i.imgur.com/DS5UR2U.png...
Stupid Campaign Agents
Created by Nitz
https://i.imgur.com/AWAzFS3.png Getting bothered by the AI killing all your generals every turn? Well no more, just click subscribe and the AI agents will no longer be able to assassinate your hero, disrupt your army or block you from moving on the map. ht...
Trident for Alberic with vanilla helmet
Created by Mixu
Here's golden trident for Alberic 100% save game compatible Compatible with resize mods I have only edited main_units table and his variant files, so pretty much only conflict with mods like steel faith would be multiplayer and campaign costs/upkeep. How d...
Ultimate Chaos
Created by Steel
http://imgur.com/Nek2KmQ.png Ultimate Chaos; a total overhaul of the Chaos Faction! The mission is to make Ultimate Chaos a DLC level mod in terms of quality. Please be aware that you must also subscribe to the Ultimate Chaos Texture Pack and Ultimate Chao...
Varied Generals
Created by Grizzly
This mod replaces specific generals with different head models so to limit 'clone' generals. It also adds increasingly more variation between the same generals giving them different equipment such as armor, weapons and shield design. Obiously some will app...
Walls for all settlements and all races
Created by Bladeuk
This mod adds walls to all level minor settlements, for all races that have settlements (The Chaos hordes obviously don't get walls as they are a horde and Wood Elves do not have walls in their woods). This means all seige battles are now defensive/offensi...