Portal 2

Portal 2

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Description
With the door just a hop away, and a cube in the first room, this chamber looks easy at first glance. But it's more complex than it may appear. If you want to make your way to the exit, you'll have to deal with all kinds of things, like funnels, lasers, and gels, while at the same time making sure to not end up in goo or filled full of holes. Good luck!

Version 2.0! Rebuilt from scratch! Now with added rooms! Sorry about all the stairs and stuff, I was running out of space horizontally so I had to start moving vertically to fit everything in.
1 Comments
Instantiation 18 Oct, 2012 @ 7:26pm 
Very nice! A lot of fun stuff going on here. You got the timings right; any less would have been too little, and any more would have permitted sloppiness.

That is a lot of stairs. May I suggest a faith plate or two instead of a grand staircase?

The first room was fairly straightforward but fun. I notice you put the funnel there in case we got ourselves stuck. You could have just made a nearby wall portalable (but not where the funnel is, of course). This works too. And you don't let the laser cube out ( of course I tried).

As for part two: lasering the turrets was fun (although I did save before venturing out to see what that button did). Getting the cube into the button was fun too. I've probably seen that, but it was fun again with gel and the order of the button-pushes. The short jump over goo was ok.


Anyways, good job and I hope people play it.