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Specifically "Research Reinvented: Stepping Stones" adds it to the "Simple Apparel" research, but then Vanilla Faction Expanded: Tribals adds a "Tribalwear" research that becomes a prereq. for "Simple Apparel"...
So I have to learn how to make full tribalwear, BUT THEN learn how to make parkas and the like before I can even make a loincloth.
I guess patching them to be available with VFE:T's "Tribalwear" research would work too, if it's easier.
I'm having no luck on doing it myself, even with AI's help. I have a couple mods with craftables that don't require research(like "Toddlers" allows kid tribalwear right away), but even looking through them hasn't helped me; the same method they used "<researchPrerequisites Inherit="False"/>" doesn't seem to work.
=/
https://gist.github.com/HugsLibRecordKeeper/10cb9fc831692d1ed721cacc796316c7
(My guess is non-lethal revisited? But I am not knowledgeable with modding so biiig grain of salt)
Either way thank you for trying to bring some cohesion to all these mods :D
I'm working on finishing another mod which will be fine within the week, but after that I'm going to come back to this one and update the description while I add more to it.
If you're using Progression: Core, Culture should be a prerequisite for everything. Otherwise, Lateral Thinking should be a prerequisite for everything. I'm not sure how you got basic cooking before food preparation, haha. I'll double check this as I make my next round of patches.