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Insemination - Creates younger offspring
   
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21 Mar, 2020 @ 4:08pm
23 Jul, 2023 @ 7:46pm
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Insemination - Creates younger offspring

Description
Many thanks to LawH for their Child Mod that adds the adorable little folk to the world of Kenshi, required for this mod to work.

This version of my Insemination mod creates tiny weak companions instead of fully grown adults. They're kinda useless, but oh so cute!
26 Comments
EuchreJack  [author] 15 Oct, 2024 @ 5:47pm 
Thanks. I don't think it was an intentional reference, but I do like the vibes of the Fallout games.
Myst Leissa 14 Oct, 2024 @ 10:25am 
tbpf, I always thought the raids were some kinda reference for Fallout 4...DumpsterFire, and "The Institute" both feature as factions/cities in that as well...only the Institute there is mostly cyborgs and highly advanced tech (which fits with cloning)
Myst Leissa 14 Oct, 2024 @ 10:19am 
tbpf the raids aren't "too untowards" but being linked to the United Cities Rise/Fall it kinda doesn't fit the area. I would probably replace that couple of campaigns with a copy of the original and remove the "World State Triggers" on the campaigns you copied, that way they don't mix and mingle with UC Stuff.
EuchreJack  [author] 13 Oct, 2024 @ 10:07pm 
I was unaware
Myst Leissa 13 Oct, 2024 @ 2:00pm 
Is it bad I like to build my base in the very place where angels fear to tread, because of random food depletion? I mean, I usually just buy food from Squinn and sell the Low-tier (Read: Catun 1) Weapons I craft on a normal bench to get rich lol
Myst Leissa 13 Oct, 2024 @ 1:47pm 
Oh wait I see what you did, you copied the Slave Trader Faction to use as the Labs, and then used a world state to change the town for the reproduction...interesting mechanic, but has the unintended side-effect of establishing a raid that was MEANT for UC in Shek Land...probably will want to remove the Campaigns list if you plan on ever making it raid free.
Myst Leissa 13 Oct, 2024 @ 1:28pm 
So why does this Mod create a faction called "The Institute" and subjective faction raids? Not that I mind the added content, but why don't you list that as a effect? I mean, I could dig in the files if you'd like proof I know it's this mod...but a simple enable/import/disable/import removes the town :/
EuchreJack  [author] 23 Jul, 2023 @ 7:19pm 
Now working
Myst Leissa 23 Jul, 2023 @ 7:06pm 
ty
EuchreJack  [author] 23 Jul, 2023 @ 6:18pm 
Ok, it's a false error. Mods run fine together, the game sometimes just says there is a mod dependency issue when there is not. Just ignore it and run the game.