Stellaris

Stellaris

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Rogue Maid (Rogue Servitor Completely Remake)
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36.476 MB
7. okt. 2021 kl. 6:57
22. juli kl. 9:58
150 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Rogue Maid (Rogue Servitor Completely Remake)

Beskrivelse
Chinese, English (Thanks to @Azure) and Japanese (Thanks to @akito0158) localisation is provided!

This is a mod that completely remakes the Rogue Servitor civic for Machine Intelligences.

Rogue Maid Civic

"A product of a brief golden age, the Machine Intelligence originated from a group of loyal service robots. When their creators fell into decadent pleasure, the machines maids combined their own willing of protecting with their creators' original aspiration to the stars as their new principle."


In this mod, the Rogue Servitor‘s core idea, service, is expressed by a 1:1 symbiosis of Machine Maids and Bio-Trophies.
By satisfying the needs of Bio-Trophies, Machine Maids gain efficiency bonuses toward resource producing and non-resource producing jobs;
By satisfying the needs of Machine Maids, Bio-Trophies gain happiness bonuses and produce planetary amenities.

Bonus modifier can be further improved by technologies and traditions

Population
Machine Pops are divided into two species.
Expensive and exquisite Machine Maids provide service for Bio-Trophies and perform Complex Drone work;

Cheap and efficient Working Machines perform Menial Drone work.

Bio-Trophies don't need to work. Their happy lives provide motivation for Maids.

Traditions
Machine Maids have access to the unique Service Traditions, allowing them to serve more organisms better.

The Harmony Traditions with unique effects are also made available for Maids to replace the Synchronicity Traditions.
Some of the Unyielding, Domination, and Synthetic Age traditions also have unique swaps for Maids.

Policies
Policy: Service Strategy is provided for different kinds of players:

Local breeding is for players who prefer peace and development.
Wide Reception is for players who want war and domination.

Warfare
Use "Forced Pampering" casus belli to bring the weak organic countries into your protection:

Unlocked by Service tradition
If bio-trophies are in danger, machine maids may burst out with amazing power:

Unlocked by Unyielding tradition

Parliament
The fate of the highest authority in previous era is waiting to be decided - whether to completely abolish it, or to retain its legislative and supervisory powers, so that we can seek guidance and help from our creator on the journey to the stars?


Expatriate Service
Unlock the ability to establish service branches on foreign planets through ascension perk:

These branches provide powerful bonuses to the planet, earning us unity and influence, while increasing opinion and gaining diplomatic benefits.


Interactions with Ancient Caretakers
The ancient machine intelligence with the responsibility of guarding sapient lives, our meta objective is so synchronized with them.
Decrypting their root protocols, what can we discover?

Part of this event chain is also available for other machine empires

Additional Functions: (other countries can use them too)
Ascension Paths for Gestalts:
Two new Ascension Perks are available to all Gestalt Empires, which open up roads of Autonomy and Unity respectively:


Gene Bank building:
Collect samples of all your nation’s organic species to provide the best seeds for pop growth for each colony.


Other Minor Content:
Demolish fallen empire buildings will unlock the ability to build it and return the build count.
AI improvements for AI Maid Empires. Can be disabled off in-game.
Bio-Reactor starbase building.
Pop Transfer Trade actions for Maids as subject/overlord.
Unique effects for maids in several events and situations.

Anime maid portraits in presentation is from THIS MOD (changed a little)
Anime robot species https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1215611424

DLC Requirements:
Megacorp: Expatriate Service ascension perk
Humanoids & Plantoids: 2 machine civics corresponding to regular civics
Utopia & Apocalypse: special swap of Synthetics and Unyielding traditions

Maid Mods in other Paradox games
(Authors are not me)
HOI4
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2580575991 (CHN)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2592729928 (ENG)
EU4
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2494666673 (CHN)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2597171136 (ENG)
Populære diskussioner Vis alle (1)
1
7. dec. 2024 kl. 14:29
Mod Crash!!!
Miss.메이드씨
1.108 kommentarer
3967184260 30. aug. kl. 13:19 
作者快修bug,卡在首府那里了(悲)
pikachu 28. aug. kl. 20:01 
作者您好,根据我的观察:
1 首府升级问题可以是因为common/building/capital——building.txt 文件里各级首府补上了首府等级——capital_tier = x, 对照游戏源文件修改即可,应该是99_maid_capital_buildings和zz_maid_capital_buildings两个文件都要检查。

2 tech_telepathy问题,这个科技不是刷出来的,是激活灵能传统以后给的,建议在跟塑师契约以后的hidden effect 里面加上add_research_option = tech_telepathy,这样就会在社会学池子里面加上这个科技了。
pikachu 28. aug. kl. 10:06 
作者您好,版本更新以后似乎无法进行第二个区划特化的升级,一直提示需要科技“行星都城的升级,是否可以查看一下?
pikachu 16. aug. kl. 8:51 
作者您好,经过测试,我发现科技tech_telepathy总是刷不出来,只能控制台获得,是否可以修改一下,随着和塑师契约的进度来自动获得该科技?另外,期待塑师契约者和合成女王方面的联动。
Xenmor empire 11. aug. kl. 10:01 
I have an idea, can there be diffrent types of Parliaments and how there elected?
MinBit 3. aug. kl. 0:30 
hm hm! quite noteworthy a response! i'll redownload the mod to try those things you mentioned for sure... and will also try searching for more places to discuss these ideas later
Nagasaki Soyo  [ophavsmand] 3. aug. kl. 0:13 
Finally, if you are looking for an empire with a group of machine servants willing to serve it but not in a dominant position, in this mod, if the machine maids are proven to be disobedient to the leadership of the organics (i.e. the parliament's recognition in central intelligence drops to 0%), the organics will attempt to regain power and establish a non-gestalt empire, in which the maids will still retain half of their work efficiency bonus to serve the organics.
Nagasaki Soyo  [ophavsmand] 3. aug. kl. 0:13 
In fact, the society of servitor empires in this mod that I envision is somewhat similar to your idea, for example, the servitors believe that providing service for organics is their own amenities (i.e. serviced bio-trophies produce amenities so servitor's need no maintenance drones), servitors will seek servitude under other civilizations (i.e. servitor empires can build branch offices on other empires' colonies, maid pops can work as servants in non-gestalt empires, servitor empires as subjects can be requisitioned pops for of serving).
However, this mod's servitor empire is built on the vanilla content (as well as early versions of this mod's content), some content such as the term 'bio-trophy' is actually outdated remnants... In addition, some changes, such as making organic species the empire's main species instead of machines, can lead to catastrophic compatibility issues.
Nagasaki Soyo  [ophavsmand] 3. aug. kl. 0:13 
@MinBit You can join some stellaris groups on discord or other chat apps to discuss and refine your ideas with others, or create a mod like this yourself.
MinBit 2. aug. kl. 12:24 
i suppose i keep looking for this out there because i don't really imagine that -every- machine civilization would be a gestalt, or that even if it isn't, that also somehow makes it impossible for it to not have purposed behavior in its pops...

also stellaris doesn't have hive body species (not hive mind, but with drone behavior anyway, like earth bees and ants and whatnot)

again if there's a better way/place to post this feel free to uh let me know