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0.0 hrs last two weeks / 17.6 hrs on record (16.8 hrs at review time)
Posted: 1 Oct @ 4:38am
Updated: 2 Oct @ 4:40am

总体及格,已经从差评改为好评。之前打的上头了,主要玩近战的,后期小怪太离谱满屏特效根本看不清容错率太低。游戏机制设计想法是好的,前几个图打的都挺舒服,但是到后边深度和可选择性都不足,最后两张图做的很敷衍,就是疯狂堆怪,只能一直跑,玩成类幸存者游戏了,普攻和重击形同虚设
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Developer response:
Sunpeak Games  [developer] Posted: 1 Oct @ 7:44pm
您可以在设定中通过法术可见度选项调整法术的透明度。此外,开启游戏设置中的简单模式(受伤害减半),可以让游戏更加轻松享受。
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