No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 29.4 hrs on record
Posted: 11 Feb, 2023 @ 11:04pm
Updated: 11 Feb, 2023 @ 11:06pm

Very cool game for a number of reasons; and the biggest reason I enjoyed the game might surprise you.

The base game is clever on its own; the way it plays with perspective in new ways makes the game feel fresh all the way through; they don't just simply repeat the same resizing mechanic in the same way in every single level (because that would probably get boring fast). The music and atmosphere are nice, and the game's sense of humor is enjoyable but not overbearing. The experience is pretty short overall; it should take 2—4 hours to beat the game depending on how much time you spend simply exploring the space, and it's a bit on the easier side for the most part.

But after the base game came the part that was surprisingly incredible: the collectibles. Finding all of the collectibles (each type coming with its own set of achievements) was this game's strongest point, in my opinion. Everything is so cleverly hidden, and the different variety of collectibles makes you think about the game's space in ways that don't get old; it really makes you appreciate the design of every level to the fullest (because believe me—you'll be searching every nook and cranny and learn each level like the back of your hand to find a lot of the secrets). Obviously, marketing as a perspective puzzle game is a great selling point, but the collectible-hunting was incredibly well done and quite frankly my favorite part of the game (it also took the vast majority of my playtime). This is where the challenge of the game truly lies because finding all of the collectibles was not easy, but you can definitely find everything without looking up hints and stuff (you can figure out some general patterns for how the collectibles are hidden that help narrow down possible hiding spots).

Lastly, online multiplayer was quite fun. I played several rounds one day and actually had a blast once I figured out what was going on.
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