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I have many more ideas talking about effects, sound, script, but talking about them here would be too long, if you don't mind, I will send you a steam request and we can talk about our vision of how to improve the gore and I will show you everything I have planned so far, when I have my pc back, which should be tomorrow.
Something impressive that I have discovered and plan to modify in the future through script, is the different amount of variations already existing for the zeds, is not something impossible to do (I hope), because they are gibs that are already in the game but are not used, try to decapitate a clot, and kill another in a shot in the chest on a test map, deform both heads with shots and you will notice difference in the deformation of both.