Jimmy McBeltbuckle
h   United States
 
 
"Man screw Valve."

Read Below for Trading:

Rules for Adding Me in Trade:
Do not have a private inventory or I will automatically ignore you or block you.
Do NOT link me to any outside websites such as skinzone or tf2source when trading, I will report you.
Know what you are buying, only listed items are for sale and if you added me you should know what’s listed and what I am selling.
Link for Trade: https://steamcommunity.com/tradeoffer/new/?partner=257433931&token=n69ifiLW
Pålogget
Nylig aktivitet
0,1 timer totalt
sist spilt den 4. feb.
964 timer totalt
sist spilt den 3. feb.
Prestasjoner   1 av 1
1 154 timer totalt
sist spilt den 2. feb.
B1ade 17 timer siden 
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Nice dude on Cs2 and friendly teammate🔥
unrevoked 27. okt. 2023 kl. 16.33 
+rep has a museum of gems from the gentlemannes collection, including a top shelf minigun!
ViníciosSoder 8. mai 2023 kl. 2.30 
I love the water.
hscsguy 30. juni 2021 kl. 2.33 
I'm afraid my position is final. Id appreciate you taking that video down too, please. To avoid any confusion. That is all.
hscsguy 29. juni 2021 kl. 16.49 
Thanks, but I'd rather you didn't. I'd like to keep this one in-house, please.
hscsguy 29. juni 2021 kl. 15.44 
Part 1:(sorry for the wall of text!)

So I played the map and I'll say, first of all, I appreciate you taking the time to make this work on the current version of the game. I'm assuming you decompiled the BSP to put everything together. I'm impressed the map works at all as a result. I did notice some issues with the lighting. Static props in map 1 don't appear to be lit correctly. I don't see this issue in your screenshots, so maybe it's something on my end or the workshop upload caused a hiccup.
Also the cascaded shadowmaps on map 1 aren't working right. That's likely due to an entity being outdated or a setting got toggled somehow. Beyond that, the only technical issues I noticed were a few minor scripting errors that are likely the result of the decompile.