Jimmy McBeltbuckle
h   United States
 
 
"Man screw Valve."

Read Below for Trading:

Rules for Adding Me in Trade:
Do not have a private inventory or I will automatically ignore you or block you.
Do NOT link me to any outside websites such as skinzone or tf2source when trading, I will report you.
Know what you are buying, only listed items are for sale and if you added me you should know what’s listed and what I am selling.
Link for Trade: https://steamcommunity.com/tradeoffer/new/?partner=257433931&token=n69ifiLW
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B1ade 17 órája 
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Nice dude on Cs2 and friendly teammate🔥
unrevoked 2023. okt. 27., 16:33 
+rep has a museum of gems from the gentlemannes collection, including a top shelf minigun!
ViníciosSoder 2023. máj. 8., 2:30 
I love the water.
hscsguy 2021. jún. 30., 2:33 
I'm afraid my position is final. Id appreciate you taking that video down too, please. To avoid any confusion. That is all.
hscsguy 2021. jún. 29., 16:49 
Thanks, but I'd rather you didn't. I'd like to keep this one in-house, please.
hscsguy 2021. jún. 29., 15:44 
Part 1:(sorry for the wall of text!)

So I played the map and I'll say, first of all, I appreciate you taking the time to make this work on the current version of the game. I'm assuming you decompiled the BSP to put everything together. I'm impressed the map works at all as a result. I did notice some issues with the lighting. Static props in map 1 don't appear to be lit correctly. I don't see this issue in your screenshots, so maybe it's something on my end or the workshop upload caused a hiccup.
Also the cascaded shadowmaps on map 1 aren't working right. That's likely due to an entity being outdated or a setting got toggled somehow. Beyond that, the only technical issues I noticed were a few minor scripting errors that are likely the result of the decompile.