1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 20.2 hrs on record
Posted: 27 Oct, 2017 @ 8:20am
Updated: 10 Dec, 2017 @ 7:30pm

Got to say, rather disappointed with this one.

Gameplay
The gameplay feels worse than the new order, the stealth still doesn't work really well. What is the most disappointing thing is the gun play, the hit response for the shotgun as well as the AR don't feel as powerful as in TNO. The SMG is bascailly rubbish without upgrading it, and with the rather limited weapon upgrade kits in the campagin levels, means you won't fire it much. The overall weapon upgrading system feels less refreshing as the weapon alt-firing mode in TNO, the weapons more or less do the thing you expected it to, so they feel way less versatile then weapons like the marksman rifle.
I really dislike the health system in the new colossus, they starts you off with 50 hitpoints, which is understandable in a story standpoint but it really underminds the Run and Gun style gamplay in the first half of the game, pratically unplayable in higher diffculty unless treating it as a coverbased FPS. Even with the health upgrade in the later half you are still a bit too vulnerable as the enemies deals a lot more damage then TNO.
The contraptions are pretty nice but the battle walker is pretty useless without the perk, and how you only get them in the later half of the game makes them feel a bit too gimmicky.
The 50 health in the first half of the game is dissuasive for anyone considering to replay the campaign and how the Ubercommando missions are just copy pasting the mediocre maps make the replay value not great.

Character and writting
I don't feel like the game is SJW but I agree that the new characters are pretty badly written.
Grace isn't much of a likeable character, her attitude to other crew members and no blatant character arc makes her a unconvincing character.
Holton isn't really fleshed out as he don't appear until the final 3 mission.
The overall tone is messed up. It feels unconsistan, I feel like they didn't find a balance with humor and seriousness. TNO's tone is pretty much perfect, you can feel that the resistance is desperate and the people are really in hell in the NAZI occupied world, through the locations the player visits and the dialouges. But in the new colossus you don't really feel like the sub is threatened by the Ausmerzer's hunt for resistance groups. The new colossus feels badly put together, it don't have the darker tone and charm of TNO. The villain seems a lot less intimitating then Deathshead, Engel is too comical.

Technical stuffs
The graphics are alright but for some places like the roof the texture are really low RES.
It had a ok launch, at least for me but after multiple patches, it still has ocassional crashes.

The game crashed when I was taking screen shots during the ending cut-scence, what more can I say.
Bloody AAA publishers.

Conclusion
If you liked the new order and/or the old blood... don't by it at least during sales, the game is not worth $60.


I won't pre-order ever again.
Was this review helpful? Yes No Funny Award