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Reseñas recientes de Redator_Six

Mostrando 1-4 de 4 aportaciones
Nadie ha calificado este análisis como útil todavía
19.3 h registradas (13.3 h cuando escribió la reseña)
Reseña de Acceso anticipado
When the ... the Ultra is killing, it kills Ultra.
Very Game out of ten
Publicada el 20 de abril de 2024.
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A 4 personas les pareció útil esta reseña
576.7 h registradas (361.0 h cuando escribió la reseña)
In short: Only buy at discount

At this point, 4 seasons in its not the worst Battlefield anymore.
Decent customization and content amount helped alot.

Though the lack of anything resembling a story or lore leaves this
game without any identity or personality of its own making it very bland.
Publicada el 17 de mayo de 2023.
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Nadie ha calificado este análisis como útil todavía
288.9 h registradas (119.7 h cuando escribió la reseña)
Pro´s:
- Content for at least 30 Hours (without all Challenges)
- Distinctive Enemy and Weapon Selection
- Many Cutscenes can be skipt
- Primarily Gameplay focused but with story and lore for those whom are Interested
- Wide Color Range and diverse Maps
- Full Customisation of the Playable Characters
- Clean Menu and Options
- Nice Tutorial
- Unique asynchron Multiplayer in which 1 Slayer with full Arsenal fights against 2 chooseable Demons which have unique Abilities and can spawn other Demon Classes
- Difficult Jump and Run Sections
- Beautiful Map design and Cutscenes
- Perfect Score
- Regular Content Updates and Patches
- Clear Mechanics, i.e. no visual recoil or Obstruction of View
- Master Levels are according to their Name a step up in intensity and fun while providing a nice alternative Version for existing Levels
- The Super Gore Nest Mastery Level:
As it being the latest released Master Lvl it is the most Innovative and Hardest of them with 4 possible Gamemodi to be played one of them being the sole one being in this game called Classic Mode reshaping the Level to be Evolutionary like the original Lvl´s of Doom 1993 in that you start with your first weapon and find the Rest of your Abilities and Arsenal.
- The DLC: as of yet Ancient God´s Part one: Brilliant Levels, whilst a bit short, they continue after the main Storyline and present a serious step up in intensity, difficulty and Enemy Strength
Con´s:
- Not even nearly as much Immersion as in Doom 2016
- Immersion Breaking Level Design, i.e. Jump and Run Sections in specific floating burning chains that rotate
- Hitreg with SSG Meathook, Glory Kills and Bloodpunch fails regularly and is known, aswell as delayed weakpoint destruction
- Crashes rarely but when without warning or Bugreport ???
- Body Blocking is very strong when you try to go in close
- Purple Goo, for the lucky people who havent encountered it; its Purple slime section on the ground that slows you down and prevents you from jumping or using your dash
- Enemy Selection for the earlier Levels feels sometimes harder than for higher levels, the reason being you have less HP and not all your Abilities for which the game is balanced
- Multiplayer can sadly not be praised as the rest of the Game due to multiple Reasons:
Server Tickrate is really Bad which makes Hitreg a wild ride
The Balancing is very odd and since there is no balancing matches tend to go very one sided
- Most Story Cutscenes can be skipt but Collectable pickups and some map changes are unskipable ???

Summary:
One of the most enjoyable and skillbased Games that i´ve ever played, a definitive Recomendation for everybody who enjoys FPS, movement and or combat based Titles.
Publicada el 31 de enero de 2021.
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A 1 persona le pareció útil esta reseña
3,316.9 h registradas (1,483.5 h cuando escribió la reseña)
As for itself a good game with a high learning curve and overly competitive community. Even though each season new bugs and glitches occur im still not willed to stop playing it.
Maybe a bit harsh for beginners but still worth to try it out for urself
Publicada el 29 de junio de 2019.
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Mostrando 1-4 de 4 aportaciones