Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I represent an idea to add new classes for the TF2. Brief descr below
Type: Observerness
(1) Class "MADCAP" [mainly against Scout, Sniper, Pyro] - is known as removed class in 2008.
The ability to predict of a Class's moves (basically "Scout" coz fast) by activating the "Instinct" option (takes 15 seconds), using the shield against Sniper's bullet (shield's strength is 3 times) and Soldier's rocket (picks up 2 shield's strength) incl against other classes, to hit & run (mainly against Pyro).
(2) Class "CYBERMESH" [mainly against Spy, Engi, Medic] - created by me in 2023.
The ability to scan invisible Spy & any class by activating "Thermogen" option [Time: 25 seconds]. To remove Spy Sappers using Anti-hacking & using the control-laser to check the territory, it identifies thermo-moves & footprints (showing time arrival), blocking Medic's Uber.
(3) Class "Grenadier" [mainly against Demo, Soldier, Heavy] - created by me in 2023.
The ability to detonate Demo's velcros (hided too), to demolish the enemy on distance in differ projections, to make Heavy's machine gun stucked, resistance against Soldier & other class.
1) cl_interp (interpolate)
2) cl_updaterate
3) cl_cmdrate
4) rate (numbers of data in bit)
Ideal Internet Movement/Connection
1) rate 128000
2) cl_cmdrate 128
3) cl_updaterate 128
Detailed Texture and Design
1) mat_mipmaptextures 0
View corner (fov)
1) fov_desired
View corner weapon
1) viewmodel_fov
Indicator damage
1) tf_dingalingaling 0
2) tf_dingaling_pitchmaxdmg 80
3) tf_dingaling_pitchmindmg 120
4) tf_dingalingalin_lasthit 1
5) hud_combattext 0
6) hud_combattext_batching 0
1) ctf_Aerospace_B4
2) ctf_Convoy_V2
3) ctf_Mach
4) ctf_outset_DewdleB6
5) Silver_valley_C1
6) cp_Aqua
7) pl_eclipse
1) Secure Steam by app
2) Manage long password
3) Block all communication
4) Votekick/report & noted aimbot Profile in list
5) Vac Ban
6) Block inventory for public