eepeepoopoop
jake   Hampshire, United Kingdom (Great Britain)
 
 
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mr mape 23 апр. 2024 в 14:09 
thanks so much for your halo mods king i particularly love the car one
Kay 14 март 2024 в 10:35 
thanks for making the halo reach greenscreens
76561199095161160 11 март 2024 в 8:16 
+rep gg
Zuma 15 септ. 2023 в 17:54 
Saw an MCC workshop of yours and had a proposition for you, shot you a request.
eepeepoopoop 6 септ. 2023 в 7:05 
@spideyseth1 Blender, its far better for the modern workflows. But I didn't do anything in the way of mesh cleanup - all level geometry from CE through to Reach has to be properly sealed. As such the geometry exported from H2 is already fine to use in H3 as-is. The only major changes I made to level geometry was connecting the separate BSPs together
spideyseth1 5 септ. 2023 в 19:22 
Did you port it with max or Blender? If you don't mind me asking what kind of mesh cleanup procedures do you do?