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When I first played rank, I got highest tear Silver. idk what that is. Masters? So after a few games with trolls, I ended up silver 3, and im now like... silver 4. I main the XM1014, 2 flashes, a incenderary and a smoke. Both sides. This information is just to give you guys a general understanding of my experience.
So, now here is my actual question. It is about the sound in game. My Headset is a Logitech G930. It is super nice and comfy, and blocks out a lot of noise. The microphone is noise canceling ( yada yada yada ).
If playing on Dust II and I am in palace ( upper tunnels ) I can hear a player running on catwalk. Or if I am on catwalk, I can hear the small little beeping of someone planting a bomb on B site. I can hear the smallest things sometimes. It happens in other games, and it happens in CS:GO.
I have been told, it doesnt work in this game. This game doesn't have ( directional sound systems? ) good sound systems. It is very simple and plain. I mean, its a fair argument, but no one has flat out told me why or given me evidence. I know there are games where if an enemy shoots, and you turn around, the sound changes between headphone speakers. In some games, it doesn't. If it is shot on your left side, and you turn, it stays on the left because it registered there.
Suppose this isn't true and you think I am bullshitting though. Is there an article about the sound system in CS:GO that explains it? And why is it that I can do it? Or is it that maybe I have fooled myself into thinking its true because It feels like other games and I just go with it?
I would love some input on this discussion, please.