Lauren de Graaf
Dole, Franche-Comte, France
 
 
Im doing well not for my team but im doing well for myself.


cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-2.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"

for 1on1:
r_drawothermodel 2

Current Bindngs:
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
bind "SPACE" "+jump"

fps_max 0
volume 10
Currently Offline
1 VAC ban on record | Info
1962 day(s) since last ban
Comments
Lauren de Graaf 18 Aug, 2019 @ 3:29am 
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-2.5"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "4"
cl_crosshairstyle "4"
cl_crosshairthickness "0"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"
Lauren de Graaf 4 Mar, 2018 @ 8:59pm 
-refresh 75 -maxMem=8000 -malloc=system -USEALLAVAILABLECORES -sm4
Lauren de Graaf 20 Oct, 2016 @ 3:46am 
cl_righthand 1
Lauren de Graaf 17 Oct, 2016 @ 8:34pm 
multisampling Anti-aliasing Mode .... 4x MSAA
FXAA Anti-Aliasing..... Disabled
Multicore Render....... Enabled
Lauren de Graaf 17 Oct, 2016 @ 6:09am 
fps_max 0
Lauren de Graaf 9 Sep, 2016 @ 2:00am 
bind "MWHEELUP" "+jump";
bind "MWHEELDOWN" "+jump";
bind "SPACE" "+jump;