Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for the Injustice 2 gear system, they aren't even that similar. Injustice 2 has a crap load of kustomizable options unlike MK11, and if you specifically have to earn them via the multiverse or from defeating opponents. The two systems are very different. You also shouldn't give shame just because they "borrowed" it. They're the same company. Therefore they have the right to "borrow" the system.
Obviously the case is different for other games services such as free-to-play where there needs to be an active method of monitization to replace the purchasing price. In Mortal Kombat's case the additional puchaseable characters/ campaigns are absolutely fine and I agree with this method of making money post-launch to support future development.
What I don't agree with is designing mechanics of the game in such a way to encourage extra micro-transactional purchases for items included in the game that you just paid full price for. That is greed. Nothing more, nothing less. Those design choices exists solely for the purpose of extracting money, they add nothing to the game.
You don't need to have started your own business to see this or have a valid opinion on the matter.
@Brazen Aden
What are you talking about?
Games inherently aren't made from greed, they (like all goods or services) exist from the concept of supply and demand. Netherrealm (much like players in other markets) exists solely to create goods to sell to make a profit, there is obviously demand for their games else they wouldn't exist. Greed comes into play when companies know they can get away with charging more.
Now, there is a big difference between what you would consider a "fair" price for a game to be and what is unfair.
My point is that I paid their "fair" asking price of £50 for the game, which is obviously more than enough for Netherrealm to be able to cover their costs as who would possibly sell their product at a loss. Therefore I would expect to receive access to all of what I paid for in its entirety (Base game and skins).