8 people found this review helpful
Recommended
0.0 hrs last two weeks / 80.6 hrs on record (73.6 hrs at review time)
Posted: 30 Jul, 2019 @ 9:00am

Early Access Review
TLDR; Really wish there was a middle of the ground thumb because this game has so many factors that can appeal or not appeal to different kinds of players. While it seems a bit overpriced at first, the hours put into it are in my opinion slightly worth it. Granted, half of those hours are frustrations with controls and/or griefers on board, but the immense satisfaction when completing a mission is just too good! ^_^ This game is great for hardcore players. The overwhelmingness of it all could probably turn off casual players like me, but if you like heavy communication games such as Deep Rock Galactic or Star Trek Bridge Crew and you like managing things or being part of the wheel, this game is right up your alley. =D
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You can choose between:
Captain - steers the ship, gives orders, access to everything and generally can play every role.
Medic - the doc
Security Officer - primarily looks out for enemies. Whether they be aliens aboard the ship, traitors, or griefers on a server.
Mechanic - repairs everything with quickness and ease.
Engineer - responsible for energy distribution among the ship. junction boxes, nuclear reactor, wiring.

Every role can actually do every job. There are set skill points and you'll level up your skills as you do things around the ship. Such as Engineer fixing things with a plasma cutter. While it is the mechanic's job to fix things, everyone can fix things as well if mechanics are too far away. Keep it in mind though, that it won't be as fast AND you could take damage from the tools you are using.
A mechanic can do a doctor's job if need be, but his rough estimate of a cure he recommends could be totally off and end up doing damage or worse, killing the person!


Multiple roles can be set. Depending on the server, up to 100 people can join. 10-20 is the usual number.
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It's a fun heavily team-based game. You can customize the submarines, missions, play campaign with others or single player although single player is a bit more difficult in the sense that AI gets rather buggy at times.
Very difficult but very fun and mission completions are super satisfying.

The cons are:
Servers. Requires port forwarding to start up a server. UI is a bit unintuitive (at least for me) when it comes to multiplayer lobbies
Griefers. There are tons of them but some discord channels are set up for really good private teams. =D
Difficulty. It's a VERY hard game. Personally, because of the fun factor, I actually don't mind it being quite difficult. Missions are doable with the right people and/or competent AI which means you need a competent ship. You can build your own ships (not UI friendly. Very difficult to build because it requires some knowledge of programming for the wiring. Xor, And, etc.. Logic Gates. I haven't even touched it because of the complexity of it.) but there are many custom ships in the steam workshop. Some ships are not built for AI use such as doors not automatically opening. Depending on how the ship is built, some doors are locked and can only be opened by a required role.

Overall, I do recommend this game because of the amount of hours you'd put into it. However, it's most likely those hours will be of frustration and if you can't learn how to die without having fun while at the same time getting better and learning how the game's mechanics work, then maybe this isn't the game for you.
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