33 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 99.0 hrs on record (10.9 hrs at review time)
Posted: 15 Jan, 2016 @ 9:12pm

Early Access Review
Ok, I don't usually take the time to write a review unless a game really grabs me either in a very negative or positve way. This game is very unique if I had to describe it I would say take some Doom fps gameplay mix in some Silent Hill inspired monsters, add some Spelunky and you have UNLOVED. First and foremost this game is still in Early Access so many more things are getting added and the dev is very receptive to the community which is always a good sign and he does frequent dev videos. Another good sign is that this dev loves his game and you can tell by watching his vids and how he is polishing his game.

Graphics: The graphics are gritty and have a very dark and disturbing feeling. If you have ever played Condemned then thats what you can expect. The game is dark but you have a flashlight that never runs out. The monsters look good enough while the animations are nothing ground breaking they get the job done but this games other strengths make you forget about the subpar animations.

Sound: OMG this is one of the games biggest strengths. The ambient sounds are top notch and the guns also sound good. Every monster has a distinct sound and you had best learn them to know what is coming and how to deal with it.

Gameplay: Ok this is why I love this game so much. This is not just a generic fps. Oh no this game is vastly different from fps that you have played. What makes it unique is that it has interesting mechanics. For example the spawning is determined by how much ammo and items you grab or how many doors you open. There are hidden items in the levels and they are different everytime you play which gives it that Spelunky feel. You can play a daily seed as well. While the layout of the levels is the same the location of the items are not. You have to beat the level to gain karma which you use to buy certain upgrades. I am not sure how to level up yet. I think it has to do with certain items you collect. You can pick up items in the levels to help you such as gun mods and totems. Gun mods give you certain upgrades but only for your current play session while totems give you special abilities like being able to see the monsters on your radar. You do get permanent upgrades called trinkets which you have to earn by beating levels.

Difficulty: Yeah you are going to die in this game even on the easiest difficulty. There is no respawning, no reg health and once you die thats it permadeath ftw unless you play coop then your parter can revive you. The monsters can corner you very easily and the maps are tight so you won't have much room for error.

Overall I highly recommend this game if you like challenging fps and rouge lights because its the best of both worlds. Right now there are only 2 maps but he is working on more and there is up to 4 player coop.
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1 Comments
Big fish 16 Jan, 2016 @ 8:16am 
Good review, I say. But to clarify for you on the leveling part: Level is calculated on the amount of Trinket level/rank you have. So let's say you have three Rank 1 Level 1 trinkets, that gives you a total of 3. I think Rank adds a bonus +1 level, but I've got to check that.