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Recent reviews by NewInsane

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
3.3 hrs on record (3.3 hrs at review time)
I used to be Afraid of the monsters under my bed, since playing this game i have noticed notes about them wanting to move out.

9/10 would scare demons again
Posted 3 July, 2019.
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No one has rated this review as helpful yet
4.2 hrs on record (0.3 hrs at review time)
Early Access Review
i love this game i havnt been playing it long but i had to quit after my first game becuz i was so terrified yeah yeah call me a baby or what ever but i had some good ideas while i was in a vent with my dignity dribbiling out of my pants.

*1* replace wolfman with just a werewolf with his own jumpscare like this https://forum.paradoxplaza.com/forum/index.php?threads/werewolf-clii-the-source-of-evil.751986/
*2* add a vampire no description needed besides it would be cool to have a first person veiw of him sucking your blood
*3* HONK HONK
i take no credit for the werewolf picture that was someone more talented then me.
i would give this game a 9.5 outa 10
Posted 14 August, 2015.
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No one has rated this review as helpful yet
597.2 hrs on record (119.9 hrs at review time)
best base builder ever built
Posted 27 June, 2015.
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No one has rated this review as helpful yet
18.5 hrs on record (7.2 hrs at review time)
i just loved this game and i have a few opinions for the next game .1. the story should be detective Grimoire and the case of the shadow wolf (he pointed out a werewolf didnt he? >:D )
2 make it longer will its fun to acusses diffrent people i think it should be more suspects and more clues.
and fianally get maybe a alot more 4th wall breaks or referances to differen games (i would love to do a voice on the next game soooooooo you know)
Posted 30 August, 2014.
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No one has rated this review as helpful yet
386.8 hrs on record (212.3 hrs at review time)
ftl was awsome but after you unlock eveything it gets suuuuuuuuuuuuuuper boring so maybe make somthing like "FTL 2 The Dark Heart Of Space" "with 18 spiecies for youre crew each with a ship to unlock each with 2 more variants of the ship" "now with the new endlees mode. how far can you get?" p.s i have 3 spieces ideas. and a new ship danger.
the 1st creature is a copycat of somebodys elses idea "the plant men who heal all the crew at the same time (not as much as med-bay) but take double damage from fire and no oxeygon (spelled that wrong) the robot takes no damage from venting (no oxeygon)and 1/4 damage from fire.but instinlley dies from electric sparks but if you have scrap you can instilly rebuild him. ( eletric sparks are like fire but moves faster and disalbes sytems)(that was ship danger)(ps rockmen imunne) and the wolfis giant werewolfs that are got to the space age they move 20% faster and have a higher attak but there fur is easily flammable so 2x the damage from fire. and make blue optains for all spieces including humans!!!
Posted 13 December, 2013. Last edited 13 December, 2013.
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Showing 1-5 of 5 entries